Modding Hub: Difference between revisions

From PMDOWiki
 
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* Data Structure Documentation
* Data Structure Documentation
** [[BattleContext Reference| BattleContext]]
** [[BattleContext Reference| BattleContext]]
** [[BattleData Reference| BattleData]]
** [[BattleData Reference| BattleData]] (Effects of moves, items, etc.)
** [[DataManager Reference| DataManager (_DATA)]]
** [[DataManager Reference| DataManager]] (_DATA module)
** [[IntrinsicData Reference| IntrinsicData]]
** [[IntrinsicData Reference| IntrinsicData]] (Abilities)
** [[ItemData Reference| ItemData]]
** [[ItemData Reference| ItemData]] (Items)
** [[MapStatusData Reference| MapStatusData]]
** [[MapStatusData Reference| MapStatusData]] (Map Statuses/Weather)
** [[MonsterData Reference| MonsterData]]
** [[MonsterData Reference| MonsterData]] (Pokémon)
** [[SkillData Reference| SkillData]]
** [[SkillData Reference| SkillData]] (Moves)
** [[StatusData Reference| StatusData]]
** [[StatusData Reference| StatusData]] (Status conditions)
** [[TileData Reference| TileData]]
** [[TileData Reference| TileData]] (Traps et. al.)
* [[Modding Strings]]
* [[Modding Strings]]
* [[List of BattleEvents]]
* [[List of BattleEvents]]

Latest revision as of 20:20, 9 May 2024

Tutorials

If it's your first time making a mod, start here:

Graphics

Audio

Dungeon Generation

Game Mechanics

Ground Maps and Cutscenes

Scripting

Miscellaneous

Documentation

Graphics

Audio

Dungeon Generation

Game Mechanics

Ground Maps and Cutscenes

Scripting

Miscellaneous

Free-to-use Resources

Scripts

Sprites

  • SpriteCollab. Most of these are in PMDO already. If you use something that wasn't, you must credit the artist in your mod.
  • NotSpriteCollab. Non-Pokémon sprites. You must credit the artist in your mod if you use these.