TileData Reference
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This page shows all properties of TileData that can be manipulated from Lua.
TileData.Name
The name of the data
TileData.Desc
The description of the data
TileData.Released
Is it released and allowed to show up in the game?
TileData.Comment
Comments visible to only developers
TileData.Anim
The object animation used for this tile
TileData.Offset
The offset for which to draw the object animation
TileData.Layer
The layer to draw the tile on. Only supports Bottom, Back, and Front for now.
TileData.BlockItem
Prevents items from landing on it.
TileData.StepType
Determines how the tile can be interacted with
TileData.MinimapIcon
Texture for the minimap icon
TileData.MinimapColor
Color for the minimap icon
TileData.LandedOnTiles
What happens when a character walks on the tile. Also triggers if forced on or winds up on it in any other way.
TileData.InteractWithTiles
What happens when the character voluntarily triggers the tile.