Modding Hub: Difference between revisions

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modding strings
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→‎Ground Map Props: fix header level
 
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* [[Status Conditions]]
* [[Status Conditions]]
* [[Recruitment]]
* [[Recruitment]]
* [[Traps]]
* [[:Category:Moves|Moves]]
* [[:Category:Moves|Moves]]
* [[:Category:Items|Items]]
* [[:Category:Items|Items]]
* [[:Category:Abilities|Abilities]]
* [[:Category:Abilities|Abilities]]
* [[:Category:Game Mechanics|Misc. game mechanics]]


=== Ground Maps and Cutscenes ===
=== Ground Maps and Cutscenes ===
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* Data Structure Documentation
* Data Structure Documentation
** [[BattleContext Reference| BattleContext]]
** [[BattleContext Reference| BattleContext]]
** [[BattleData Reference| BattleData]]
** [[BattleData Reference| BattleData]] (Effects of moves, items, etc.)
** [[DataManager Reference| DataManager]]
** [[DataManager Reference| DataManager]] (_DATA module)
** [[IntrinsicData Reference| IntrinsicData]]
** [[IntrinsicData Reference| IntrinsicData]] (Abilities)
** [[ItemData Reference| ItemData]]
** [[ItemData Reference| ItemData]] (Items)
** [[MapStatusData Reference| MapStatusData]]
** [[MapStatusData Reference| MapStatusData]] (Map Statuses/Weather)
** [[MonsterData Reference| MonsterData]]
** [[MonsterData Reference| MonsterData]] (Pokémon)
** [[SkillData Reference| SkillData]]
** [[SkillData Reference| SkillData]] (Moves)
** [[StatusData Reference| StatusData]]
** [[StatusData Reference| StatusData]] (Status conditions)
** [[TileData Reference| TileData]]
** [[TileData Reference| TileData]] (Traps et. al.)
* [[Modding Strings]]
* [[Modding Strings]]
* [[List of BattleEvents]]
* [[List of BattleEvents]]
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* [[BattleEvent Scripts]] (custom moves/abilities/items etc.)
* [[BattleEvent Scripts]] (custom moves/abilities/items etc.)


=== Sprites ===
=== Graphics ===
 
==== Ground Map Props ====
* [https://drive.google.com/drive/folders/1Mp-8VpNXNdnfI-hZk7eEiuKGscZZ3lXJ "New Neighborhood November" town assets] by [https://bsky.app/profile/jaidonkin.bsky.social/ JaiFain]
 
==== Pokémon Sprites ====
* [https://sprites.pmdcollab.org/ SpriteCollab]. Most of these are in PMDO already. If you use something that wasn't, you '''must''' credit the artist in your mod.
* [https://sprites.pmdcollab.org/ SpriteCollab]. Most of these are in PMDO already. If you use something that wasn't, you '''must''' credit the artist in your mod.
* [https://nsc.pmdcollab.org/ NotSpriteCollab]. Non-Pokémon sprites. You '''must''' credit the artist in your mod if you use these.
* [https://nsc.pmdcollab.org/ NotSpriteCollab]. Non-Pokémon sprites. You '''must''' credit the artist in your mod if you use these.
=== Music ===
* [https://drive.google.com/file/d/1oNXa9SO45sNwuTdYnbFsvsmMzctnlhOs/view?usp=sharing Rescue Team, Explorers, Gates to Infinity, and Zwei!! looped OGG files]


[[Category: Modding]]
[[Category: Modding]]

Latest revision as of 19:55, 1 November 2024

Tutorials

If it's your first time making a mod, start here:

Graphics

Audio

Dungeon Generation

Game Mechanics

Ground Maps and Cutscenes

Scripting

Miscellaneous

Documentation

Graphics

Audio

Dungeon Generation

Game Mechanics

Ground Maps and Cutscenes

Scripting

Miscellaneous

Free-to-use Resources

Scripts

Graphics

Ground Map Props

Pokémon Sprites

  • SpriteCollab. Most of these are in PMDO already. If you use something that wasn't, you must credit the artist in your mod.
  • NotSpriteCollab. Non-Pokémon sprites. You must credit the artist in your mod if you use these.

Music