Faultline Ridge
Faultline Ridge
| |
|---|---|
| Zone ID | faultline_ridge
|
| Prerequisites | Clear Hidden Trail |
| Floors | 10 |
| Darkness | Yes (7F-10F) |
| Main type | Rock |
| Tileset | Mt. Horn (1F-6F) Amp Plains (7F-10F) |
| Music | "Craggy Coast" |
| Allowances | |
| Items | No restriction |
| Starting level | Current |
| Team size | 4 |
Faultline Ridge is a dungeon in PMDO accessible from Base Camp. It unlocks Trickster Woods upon completion.
Exploration
The generation parameters of all the floors spawn with long cells, giving the dungeon an overall "stretched" appearance. This is somewhat present on 1F-6F, but becomes considerably more pronounced on 7F-10F. The room types that generate throughout the dungeon are cross and round type rooms.
At least one key chest will spawn on 5F-10F.
1F-6F
The dungeon floors are generated using GridPathBranch, which causes the rooms to simply branch throughout the dungeon. Water can spawn on these floors.
7F-10F
The dungeon floors are generated using GridPathTwoSides, resulting in rooms being generated on the far right and far left of the floor.
The possible horizontal length of the cross rooms is very large, creating a tunnel-like structure that goes between each side of the dungeon. The amount of actual halls that spawn are small, often sequestered to either going verticially between each of the rooms of each side or being a single connecting tile between the cross rooms.
One-tile big pockets that contain a single Shuckle may generate inside the walls. Items may also sometimes spawn within the walls, which can be revealed if the walls are broken.
Pokémon
| Pokémon | Level | Floors | Ability | Moves | Notes | |
|---|---|---|---|---|---|---|
| Geodude | Lv. 12 | 1–3F | Random | Magnitude Smack Down |
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| Geodude | Lv. 16 | 4–10F | Random | Magnitude Smack Down |
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| Phanpy | Lv. 12 | 1–10F | Random | Rollout Flail |
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| Makuhita | Lv. 12 | 1–6F | Random | Arm Thrust Fake Out |
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| Gligar | Lv. 14 | 1–6F | Random | Quick Attack Knock Off |
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| Nosepass | Lv. 15 | 7–10F | Random | Rock Throw Thunder Wave |
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| Riolu | Lv. 14 | 4–6F | Random | Endure Quick Attack |
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| Shuckle | Lv. 12 | 7–10F | Random | Struggle Bug Withdraw Bide |
Spawns in gaps in walls Holds: Oran Berry, Sitrus Berry, or Green Gummi | |
Items
Traps
| Image | Trap | Floors |
|---|---|---|
| Chestnut | 1–10F | |
| Gust | 1–10F |


