Map Statuses: Difference between revisions

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Created page with "=== Blizzard === * No additional effects 500px === Clouds Overhead === * No additional effects 500px === Cloudy === * All non-Normal moves are weakened 500px === Dark === 500px === Default Map Status === * No additional effects === Default Weather === * No additional effects === Electric Terrain === * Electric-type move are boosted * All..."
 
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=== Blizzard ===
'''Map Statuses''' encompass all dungeon-wide battle effects and all screen-covering visual effects.
* No additional effects
 
[[File:MapStatus_Blizzard.png | 500px]]
== Statuses with battle effects ==
=== Clouds Overhead ===
=== Default Weather ===
* No additional effects
* Default; no battle effects
[[File:MapStatus_CloudOverhead.png | 500px]]
=== Cloudy ===
=== Cloudy ===
* All non-Normal moves are weakened
* All non-Normal moves are weakened
[[File:MapStatus_Cloudy.png | 500px]]
[[File:MapStatus_Cloud.png | 500px]]
=== Dark ===
[[File:MapStatus_Dark.png | 500px]]
=== Default Map Status ===
* No additional effects
=== Default Weather ===
* No additional effects
=== Electric Terrain ===
=== Electric Terrain ===
* Electric-type move are boosted
* Electric-type moves are boosted
* All Pokémon on the floor cannot sleep
* All Pokémon on the floor cannot sleep
[[File:MapStatus_ElectricTerrain.png | 500px]]
[[File:MapStatus_ElectricTerrain.png | 500px]]
=== Foe FOV ===
* Needs more information
=== Fog ===
* No additional effects
[[File:MapStatus_Fog.png | 500px]]
=== Grassy Terrain ===
=== Grassy Terrain ===
* Grass-type moves are boosted
* Grass-type moves are boosted
Line 36: Line 24:
[[File:MapStatus_Hail.png | 500px]]
[[File:MapStatus_Hail.png | 500px]]
=== Harsh Sun ===
=== Harsh Sun ===
* No additional effects
* The weather caused by [[Primal Groudon]]'s [[Desolate Land]] ability.
* Not implemented as of v0.7.12.
=== Heavy Rain ===
=== Heavy Rain ===
* No additional effects
* The weather caused by [[Primal Kyogre]]'s [[Primordial Sea]] ability.
=== Intrusion Check ===
* Not implemented as of v0.7.12.
* Needs more information
=== Inverse ===
=== Inverse ===
* All type matchup are reversed
* All type matchups are reversed
[[File:MapStatus_Inverse.png | 500px]]
[[File:MapStatus_Inverse.png | 500px]]
=== Items Sniffed ===
* No additional effects
=== Magic Room ===
=== Magic Room ===
* All held items and abilities are disabled
* All held items and abilities are disabled
[[File:MapStatus_MagicRoom.png | 500px]]
[[File:MapStatus_MagicRoom.png | 500px]]
=== Map Clear Check ===
* Needs more information
=== Map Surveyed ===
* No additional effects
=== Mercy Revive ===
* Needs more information
=== Misty Terrain ===
=== Misty Terrain ===
* Dragon-type moves are weakened  
* Dragon-type moves are weakened  
* All Pokémon are protected from major status problems!
* All Pokémon are protected from major status problems
[[File:MapStatus_MistyTerrain.png | 500px]]
[[File:MapStatus_MistyTerrain.png | 500px]]
=== Monster Mansion ===
* Sets the character sight to be Clear
* Used in MonsterMansionStep
=== Move Ban ===
* Bans the move from all Pokémon for the rest of the dungeon.
* The Ban Seed uses this status
=== Mysterious Distortion  ===
=== Mysterious Distortion  ===
* The space-time is distorted for the floor
{{sectstub}}
[[File:MapStatus_MysteriousDistortion.png | 500px]]
[[File:MapStatus_MysteriousDistortion.png | 500px]]
=== Mysterious Force ===
=== Psychic Terrain ===
* Prevents Orbs, Machines, and special items from working
* Psychic-type moves are boosted
=== Outlaw Clear Check ===
* Moves will miss at melee range
* Currently used for the outlaw mission in the debug room
* Calls SINGLE_CHAR_SCRIPT.OutlawClearCheck at the end of every turn
=== Rain ===
=== Rain ===
* Water-type moves are boosted
* Water-type moves are boosted
* Fire-type moves are weakened
* Fire-type moves are weakened
![[File:MapStatus_Rain.png | 500px]]
![[File:MapStatus_Rain.png | 500px]]
=== Rescued ===
* Status that handles rescues through SOS Mail
=== Sandstorm ===
=== Sandstorm ===
* All Pokémon on the floor will take damage except Rock, Ground, and Steel-types. The Sp. Def of Rock-types is boosted
* All Pokémon on the floor will take damage except Rock, Ground, and Steel-types. The Sp. Def of Rock-types is boosted
[[File:MapStatus_Sandstorm.png | 500px]]
[[File:MapStatus_Sandstorm.png | 500px]]
=== Scanner ===
* No additional effects
=== Shopping ===
* Occurs when entering shops in dungeons
* Handles shop greeting and checkout
* Cannot swap leaders
=== Snow ===
* No additional effects
[[File:MapStatus_Snow.png | 500px]]
=== Something's Stirring ===
=== Something's Stirring ===
* The exploration team must leave the floor before it arrives, or they will be forced out of the dungeon
* The exploration team must leave the floor before it arrives, or they will be forced out of the dungeon
[[File:MapStatus_SomethingStirring.png | 500px]]
[[File:MapStatus_SomethingStirring.png | 500px]]
=== Stairs Sensed ===
* No additional effects
=== Sunny ===
=== Sunny ===
* Fire-type moves are boosted
* Fire-type moves are boosted
* Water-type moves are weakened
* Water-type moves are weakened
[[File:MapStatus_Sunny.png | 500px]]
[[File:MapStatus_Sunny.png | 500px]]
=== Thief ===
* Occurs after stealing or destroying items from a shope
* Prevents the use of Escape Orbs
* Prevents leader switches
* Prevents rescues
* Spawns shopkeepers near the exit
=== Trick Room ===
=== Trick Room ===
* Effects on all Pokemon's Movement Speed are reversed
* Effects on all Pokemon's Movement Speed are reversed
Line 115: Line 68:
* Physical attacks become Special attacks, and vice versa
* Physical attacks become Special attacks, and vice versa
[[File:MapStatus_WonderRoom.png | 500px]]
[[File:MapStatus_WonderRoom.png | 500px]]
== Visual-only statuses ==
=== Default Map Status ===
* Default; no visual effects
=== Blizzard ===
[[File:MapStatus_Blizzard.png | 500px]]
=== Clouds Overhead ===
* Resembles the cloud effect in Pokémon Square and Treasure Town.
[[File:MapStatus_CloudOverhead.png | 500px]]
=== Dark ===
* Useful for cutscenes taking place at night
[[File:MapStatus_Dark.png | 500px]]
=== Fog ===
[[File:MapStatus_Fog.png | 500px]]
=== Snow ===
[[File:MapStatus_Snow.png | 500px]]
== Internally used statuses ==
These statuses are special and used by the game for specific gameplay purposes. Generally, they layer on with the other statuses instead of overwriting them.
=== Rescued ===
* Status that handles [[rescues]] through SOS Mail
=== Shopping ===
* Occurs when entering [[Shop|shops]] in dungeons
* Handles shop greeting and checkout
* Cannot swap leaders
=== Thief ===
* Occurs after stealing or destroying items from a shop
* Prevents the use of [[Escape Orb|Escape Orbs]]
* Prevents leader switches
* Prevents rescues
* Spawns shopkeepers near the exit
=== Outlaw Clear Check ===
* Currently used for the outlaw mission in the debug room
* Calls SINGLE_CHAR_SCRIPT.OutlawClearCheck at the end of every turn
=== Scanner ===
* Reveals all items and enemies on the floor
* Dispels [[floor darkness]]
* Applied by using a [[Scanner Orb]].
=== Move Ban ===
* Bans the move from all Pokémon for the rest of the dungeon.
* Applied when a Pokémon eats a [[Ban Seed]].
=== Monster Mansion ===
{{sectstub}}
* Dispels [[floor darkness]]
* Used in MonsterMansionStep
=== Mysterious Force ===
* Prevents Orbs, Machines, and special items from working
* Useful for boss battles.
* Not used in the random boss rooms found in dungeons like [[Guildmaster Trail]] or [[Secret Garden]].
=== Foe FOV ===
* Used to determine where enemy Pokémon can see or not.
=== Intrusion Check ===
{{sectstub}}
=== Items Sniffed ===
{{sectstub}}
=== Map Clear Check ===
{{sectstub}}
=== Map Surveyed ===
{{sectstub}}
=== Mercy Revive ===
{{sectstub}}
=== Stairs Sensed ===
{{sectstub}}
[[Category: Modding Data]]

Latest revision as of 19:29, 3 July 2024

Map Statuses encompass all dungeon-wide battle effects and all screen-covering visual effects.

Statuses with battle effects

Default Weather

  • Default; no battle effects

Cloudy

  • All non-Normal moves are weakened

Electric Terrain

  • Electric-type moves are boosted
  • All Pokémon on the floor cannot sleep

Grassy Terrain

  • Grass-type moves are boosted
  • Ground-type moves are weakened
  • All Pokémon on the floor slowly gain HP except Flying-types

Gravity

  • Drops everyone's evasion by two stages
  • Prevents moves such as Telekinesis, Magnet Rise, Bounce, and Sky Drop from working
  • Flying-types and Levitate immunities are removed

Hail

  • All Pokémon on the floor will take damage except Ice-types

Harsh Sun

Heavy Rain

Inverse

  • All type matchups are reversed

Magic Room

  • All held items and abilities are disabled

Misty Terrain

  • Dragon-type moves are weakened
  • All Pokémon are protected from major status problems

Mysterious Distortion

This section is a stub. You can help PMDO Wiki by expanding it.

Psychic Terrain

  • Psychic-type moves are boosted
  • Moves will miss at melee range

Rain

  • Water-type moves are boosted
  • Fire-type moves are weakened

!

Sandstorm

  • All Pokémon on the floor will take damage except Rock, Ground, and Steel-types. The Sp. Def of Rock-types is boosted

Something's Stirring

  • The exploration team must leave the floor before it arrives, or they will be forced out of the dungeon

Sunny

  • Fire-type moves are boosted
  • Water-type moves are weakened

Trick Room

  • Effects on all Pokemon's Movement Speed are reversed

Wind

  • Flying-types are protected from their weaknesses

Wonder Room

  • Physical attacks become Special attacks, and vice versa

Visual-only statuses

Default Map Status

  • Default; no visual effects

Blizzard

Clouds Overhead

  • Resembles the cloud effect in Pokémon Square and Treasure Town.

Dark

  • Useful for cutscenes taking place at night

Fog

Snow

Internally used statuses

These statuses are special and used by the game for specific gameplay purposes. Generally, they layer on with the other statuses instead of overwriting them.

Rescued

  • Status that handles rescues through SOS Mail

Shopping

  • Occurs when entering shops in dungeons
  • Handles shop greeting and checkout
  • Cannot swap leaders

Thief

  • Occurs after stealing or destroying items from a shop
  • Prevents the use of Escape Orbs
  • Prevents leader switches
  • Prevents rescues
  • Spawns shopkeepers near the exit

Outlaw Clear Check

  • Currently used for the outlaw mission in the debug room
  • Calls SINGLE_CHAR_SCRIPT.OutlawClearCheck at the end of every turn

Scanner

Move Ban

  • Bans the move from all Pokémon for the rest of the dungeon.
  • Applied when a Pokémon eats a Ban Seed.

Monster Mansion

This section is a stub. You can help PMDO Wiki by expanding it.

Mysterious Force

  • Prevents Orbs, Machines, and special items from working
  • Useful for boss battles.
  • Not used in the random boss rooms found in dungeons like Guildmaster Trail or Secret Garden.

Foe FOV

  • Used to determine where enemy Pokémon can see or not.

Intrusion Check

This section is a stub. You can help PMDO Wiki by expanding it.

Items Sniffed

This section is a stub. You can help PMDO Wiki by expanding it.

Map Clear Check

This section is a stub. You can help PMDO Wiki by expanding it.

Map Surveyed

This section is a stub. You can help PMDO Wiki by expanding it.

Mercy Revive

This section is a stub. You can help PMDO Wiki by expanding it.

Stairs Sensed

This section is a stub. You can help PMDO Wiki by expanding it.