User contributions for Trio
From PMDOWiki
8 May 2024
- 02:5902:59, 8 May 2024 diff hist −2 Creating New Types No edit summary current
25 September 2023
- 13:1213:12, 25 September 2023 diff hist +268 Script Reference →GAME:GivePlayerItem(RogueEssence.Dungeon.InvItem)
30 August 2023
- 23:2623:26, 30 August 2023 diff hist +67 Lua Conversion Guide →List current
- 23:2523:25, 30 August 2023 diff hist +68 m Lua Conversion Guide →List
- 21:4821:48, 30 August 2023 diff hist +82 m Lua Conversion Guide No edit summary
26 August 2023
- 03:3603:36, 26 August 2023 diff hist −2 m Creating New Types No edit summary
- 03:2803:28, 26 August 2023 diff hist +72 m Creating New Types No edit summary
- 03:2503:25, 26 August 2023 diff hist +11 m Creating New Types No edit summary
- 03:2403:24, 26 August 2023 diff hist +79 m Creating New Types No edit summary
25 August 2023
- 23:1823:18, 25 August 2023 diff hist +8 Creating New Types →Editing Type Matchups
- 23:1423:14, 25 August 2023 diff hist +30 Creating New Types No edit summary
- 23:0923:09, 25 August 2023 diff hist +860 Creating New Types No edit summary
- 23:0323:03, 25 August 2023 diff hist +1,351 Creating New Types No edit summary
- 22:5022:50, 25 August 2023 diff hist +1,498 Creating New Types No edit summary
- 22:3622:36, 25 August 2023 diff hist +3,136 N Creating New Types Created page with "In this walkthrough, we'll add a new type — Sound — into PMDO, which is based on the specification described [https://pokemon-xenoverse.fandom.com/wiki/Sound_(type) here]. Make your game is set to a mod in Modding Intro so that you’re editing a mod instead of the base game. == Creating the New Type == Begin by creating a new type in the Element list. frameless 200px Click on '''Add''' and..."
- 22:1822:18, 25 August 2023 diff hist 0 N File:Custom Types ElementList2.png No edit summary current
- 22:0522:05, 25 August 2023 diff hist 0 N File:Custom Types TypeMap.png Uploaded with SimpleBatchUpload current
- 22:0522:05, 25 August 2023 diff hist 0 N File:Custom Types TypelessMatchup.png Uploaded with SimpleBatchUpload current
- 22:0522:05, 25 August 2023 diff hist 0 N File:Custom Types SoundChart.png Uploaded with SimpleBatchUpload current
- 22:0522:05, 25 August 2023 diff hist 0 N File:Custom Types E093.png Uploaded with SimpleBatchUpload current
- 22:0522:05, 25 August 2023 diff hist 0 N File:Custom Types WhisterFinalResult.png Uploaded with SimpleBatchUpload current
- 22:0522:05, 25 August 2023 diff hist 0 N File:Custom Types SoundEmptyMatchup.png Uploaded with SimpleBatchUpload current
- 22:0522:05, 25 August 2023 diff hist 0 N File:Custom Types FontResults.png Uploaded with SimpleBatchUpload current
- 22:0522:05, 25 August 2023 diff hist 0 N File:Custom Types WhismurSound.png Uploaded with SimpleBatchUpload current
- 22:0522:05, 25 August 2023 diff hist 0 N File:Custom Types ElementTableState.png Uploaded with SimpleBatchUpload current
- 22:0522:05, 25 August 2023 diff hist 0 N File:Custom Types SoundOverview.png Uploaded with SimpleBatchUpload current
- 22:0522:05, 25 August 2023 diff hist 0 N File:Custom Types SoundCompleted.png Uploaded with SimpleBatchUpload current
- 22:0522:05, 25 August 2023 diff hist 0 N File:Custom Types UniversalEvent.png Uploaded with SimpleBatchUpload current
- 22:0522:05, 25 August 2023 diff hist 0 N File:Custom Types BugTypeMatchup.png Uploaded with SimpleBatchUpload current
- 22:0522:05, 25 August 2023 diff hist 0 N File:Custom Types WhismurForm.png Uploaded with SimpleBatchUpload current
- 22:0522:05, 25 August 2023 diff hist 0 N File:Custom Types TypelessAll.png Uploaded with SimpleBatchUpload current
- 22:0522:05, 25 August 2023 diff hist 0 N File:Custom Types Whismur.png Uploaded with SimpleBatchUpload current
- 22:0522:05, 25 August 2023 diff hist 0 N File:Custom Types ElementList.png Uploaded with SimpleBatchUpload current
- 22:0522:05, 25 August 2023 diff hist 0 N File:Custom Types SoundName.png Uploaded with SimpleBatchUpload current
20 August 2023
- 05:3805:38, 20 August 2023 diff hist +57 Script Reference →GROUND:Unhide(System.String)
- 05:3805:38, 20 August 2023 diff hist +58 Script Reference →GROUND:Hide(System.String)
- 05:3505:35, 20 August 2023 diff hist +87 Script Reference →GAME:DungeonUnlocked(System.String)
- 05:3405:34, 20 August 2023 diff hist +65 Script Reference →GAME:UnlockDungeon(System.String)
- 05:3305:33, 20 August 2023 diff hist −1 Script Reference →Example
- 05:3305:33, 20 August 2023 diff hist +168 Script Reference →GAME:FindPlayerItem(System.String,System.Boolean,System.Boolean)
- 05:2805:28, 20 August 2023 diff hist +73 Script Reference →GAME:SetCharacterNickname(RogueEssence.Dungeon.Character,System.String)
- 05:2505:25, 20 August 2023 diff hist +67 Script Reference →GAME:RestartToTitle
- 05:2305:23, 20 August 2023 diff hist +57 Script Reference →Arguments
- 05:2305:23, 20 August 2023 diff hist +53 Script Reference →UI:SetSpeakerTime(System.Int32)
- 05:2105:21, 20 August 2023 diff hist +67 Script Reference →UI:SetSpeakerEmotion(System.String,System.Boolean)
- 05:1805:18, 20 August 2023 diff hist +123 Script Reference →UI:SetAutoFinish(System.Boolean)
- 05:1505:15, 20 August 2023 diff hist +147 Script Reference →UI:ChoiceMenuYesNo(System.String,System.Boolean)
- 04:2004:20, 20 August 2023 diff hist +114 Script Reference →Arguments
- 04:1704:17, 20 August 2023 diff hist +313 m Script Reference →UI:DungeonChoice(System.String,RogueEssence.Dungeon.ZoneLoc)
- 04:0804:08, 20 August 2023 diff hist +11 Script Reference →Example