Lv.
|
Move
|
Type
|
Pow.
|
Acc.
|
PP
|
Range
|
Target
|
Effects
|
1
|
Ancient Power
|
|
55
|
100%
|
11
|
4-tile piercing shot
|
Foes
|
25% chance to raise all user's stats.
|
1
|
Mud Shot
|
|
50
|
100%
|
12
|
4-tile shot
|
Foes
|
Lowers Movement Speed.
|
5
|
Scary Face
|
|
--
|
70%
|
16
|
2-tile cone
|
Foes
|
Harshly lowers Movement Speed.
|
15
|
Earth Power
|
|
60
|
100%
|
9
|
4-tile beam
|
Anyone
|
25% chance to lower Sp. Defense. Fills in water, lava, and abyss tiles.
|
20
|
Lava Plume
|
|
75
|
100%
|
14
|
2-tile area
|
Anyone
|
50% chance to inflict Burn. Burns away grass tiles.
|
30
|
Rest
|
|
--
|
--%
|
8
|
Self
|
Self
|
User falls asleep and recovers all HP and status conditions.
|
35
|
Earthquake
|
|
80
|
100%
|
10
|
4-tile area
|
Anyone
|
Breaks traps.
|
50
|
Bulk Up
|
|
--
|
--%
|
16
|
Self
|
Self
|
Raises Attack and Defense.
|
60
|
Solar Beam
|
|
90
|
100%
|
8
|
8-tile beam
|
Anyone
|
Must be charged for one turn, unless it's sunny. Breaks walls. Damage reduced in rain, hail, and sandstorm.
|
65
|
Fissure
|
|
--
|
50%
|
5
|
3-tile piercing shot
|
Anyone
|
One-hit KO. Breaks traps.
|
75
|
Fire Blast
|
|
100
|
85%
|
9
|
2-tile phasing spread shot
|
Foes
|
Shots spread in a 大 shape. 50% chance to inflict Burn. Burns away grass tiles.
|
80
|
Hammer Arm
|
|
100
|
90%
|
18
|
In front
|
Foes
|
Lowers user's Movement Speed.
|
90
|
Eruption
|
|
--
|
100%
|
8
|
2-tile area
|
Foes
|
Reduced power at low HP.
|