Long pages

From PMDOWiki

Showing below up to 50 results in range #1 to #50.

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  1. (hist) ‎Script Reference ‎[69,518 bytes]
  2. (hist) ‎Creating Dungeons ‎[30,417 bytes]
  3. (hist) ‎SingleEvent Scripts ‎[16,099 bytes]
  4. (hist) ‎Debugging PMDO ‎[13,502 bytes]
  5. (hist) ‎Creating Ground Maps ‎[12,461 bytes]
  6. (hist) ‎Creating Map Statuses ‎[12,406 bytes]
  7. (hist) ‎Floor Generation Overview ‎[12,228 bytes]
  8. (hist) ‎Sprite Tool ‎[11,973 bytes]
  9. (hist) ‎Lua Script Migration ‎[11,803 bytes]
  10. (hist) ‎Creating Dungeon Maps ‎[11,247 bytes]
  11. (hist) ‎Text Guide ‎[11,161 bytes]
  12. (hist) ‎Lua Conversion Guide ‎[10,745 bytes]
  13. (hist) ‎Scripting Cheat Sheet ‎[10,456 bytes]
  14. (hist) ‎Bramble Woods ‎[10,391 bytes]
  15. (hist) ‎Creating Moves ‎[10,218 bytes]
  16. (hist) ‎Modding Move Effects ‎[9,705 bytes]
  17. (hist) ‎DataManager Reference ‎[9,284 bytes]
  18. (hist) ‎Menu Editing Reference ‎[7,398 bytes]
  19. (hist) ‎Faded Trail ‎[7,261 bytes]
  20. (hist) ‎Modding Music ‎[7,228 bytes]
  21. (hist) ‎Creating New Types ‎[7,037 bytes]
  22. (hist) ‎Mass Sprite Import ‎[6,751 bytes]
  23. (hist) ‎Custom Floor Generation Steps ‎[6,584 bytes]
  24. (hist) ‎Coordinating Coroutines ‎[6,265 bytes]
  25. (hist) ‎Partner Following ‎[6,151 bytes]
  26. (hist) ‎Creating Dungeons from Scratch ‎[6,032 bytes]
  27. (hist) ‎Custom Ground Item Actions ‎[5,779 bytes]
  28. (hist) ‎Upgrading Lua Debug ‎[5,652 bytes]
  29. (hist) ‎Adding new Settings ‎[5,649 bytes]
  30. (hist) ‎Dev Mode ‎[5,058 bytes]
  31. (hist) ‎AI Overview ‎[4,791 bytes]
  32. (hist) ‎Modding Intro ‎[4,766 bytes]
  33. (hist) ‎ItemData Reference ‎[4,753 bytes]
  34. (hist) ‎Map Statuses ‎[4,710 bytes]
  35. (hist) ‎Modding Portraits and Sprites ‎[4,680 bytes]
  36. (hist) ‎Maintaining Translations ‎[4,656 bytes]
  37. (hist) ‎Editing Menus ‎[4,605 bytes]
  38. (hist) ‎BattleData Reference ‎[4,605 bytes]
  39. (hist) ‎Creating Items ‎[4,491 bytes]
  40. (hist) ‎PMD Sprite Format ‎[4,165 bytes]
  41. (hist) ‎Taking Turns ‎[4,053 bytes]
  42. (hist) ‎Modding Hub ‎[3,803 bytes]
  43. (hist) ‎Creating TMs ‎[3,790 bytes]
  44. (hist) ‎Status Conditions ‎[3,679 bytes]
  45. (hist) ‎Stats ‎[3,613 bytes]
  46. (hist) ‎Release Candidate ‎[3,593 bytes]
  47. (hist) ‎Modding Objects and VFX ‎[3,377 bytes]
  48. (hist) ‎Troubleshooting Debug on OSX ARM64 ‎[3,368 bytes]
  49. (hist) ‎Spawn Features ‎[3,358 bytes]
  50. (hist) ‎Troubleshooting Startup on Intel Atom ‎[3,267 bytes]

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