Terrain: Difference between revisions

From PMDOWiki
Shitpost Sunkern (talk | contribs)
No edit summary
Shitpost Sunkern (talk | contribs)
No edit summary
Line 10: Line 10:
! Walkable by  
! Walkable by  
! Blocks vision  
! Blocks vision  
! [[Terrain States]]
! Special effects
! Special effects
|-
|-
Line 15: Line 16:
| all  
| all  
| No  
| No  
|
| Default terrain.  
| Default terrain.  
|-
|-
Line 20: Line 22:
| {{TypeIcon|type=Ghost}}Ghost-types  
| {{TypeIcon|type=Ghost}}Ghost-types  
| Yes  
| Yes  
| WallTerrainState
|  
|  
|-
|-
Line 30: Line 33:
| all  
| all  
| Yes  
| Yes  
| FoliageTerrainState
|
|
|-
|-
Line 35: Line 39:
| {{TypeIcon|type=Water}}Water-types<br>{{TypeIcon|type=Flying}}Flying-types<br>{{TypeIcon|type=Dragon}}Dragon-types<br>[[Levitate]] users  
| {{TypeIcon|type=Water}}Water-types<br>{{TypeIcon|type=Flying}}Flying-types<br>{{TypeIcon|type=Dragon}}Dragon-types<br>[[Levitate]] users  
| No  
| No  
| WaterTerrainState
| Cures [[Burn]] if stepped on.
| Cures [[Burn]] if stepped on.
|-
|-
Line 40: Line 45:
| {{TypeIcon|type=Fire}}Fire-types<br>{{TypeIcon|type=Flying}}Flying-types<br>{{TypeIcon|type=Dragon}}Dragon-types<br>[[Levitate]] users
| {{TypeIcon|type=Fire}}Fire-types<br>{{TypeIcon|type=Flying}}Flying-types<br>{{TypeIcon|type=Dragon}}Dragon-types<br>[[Levitate]] users
| No  
| No  
| LavaTerrainState
| Inflicts [[Burn]] if stepped on. Destroys items if they fall on it.
| Inflicts [[Burn]] if stepped on. Destroys items if they fall on it.
|-
|-
Line 45: Line 51:
| {{TypeIcon|type=Flying}}Flying-types<br>[[Levitate]] users  
| {{TypeIcon|type=Flying}}Flying-types<br>[[Levitate]] users  
| No  
| No  
| AbyssTerrainState
| Destroys items if they fall on it.
| Destroys items if they fall on it.
|-
|-
Line 50: Line 57:
| {{TypeIcon|type=Water}}Water-types<br>{{TypeIcon|type=Flying}}Flying-types<br>{{TypeIcon|type=Dragon}}Dragon-types<br>[[Levitate]] users
| {{TypeIcon|type=Water}}Water-types<br>{{TypeIcon|type=Flying}}Flying-types<br>{{TypeIcon|type=Dragon}}Dragon-types<br>[[Levitate]] users
| No  
| No  
| WaterTerrainState
| Inflicts [[Poison (status)|Poison]] if stepped on.
| Inflicts [[Poison (status)|Poison]] if stepped on.
|}
|}


== Destroying terrain ==
== Destroying terrain ==
Moves with that have the <code>RemoveTerrainEvent</code> property On Hit Tiles can destroy various types of terrain. When terrain is destroyed, it is turned into a floor tile.
Moves that have the <code>RemoveTerrainEvent</code> property On Hit Tiles can destroy various types of terrain based on their TerrainState. When terrain is destroyed, it is turned into a floor tile.

Revision as of 04:02, 28 June 2024

Terrain determines the properties of non-trap tiles and which Pokémon can walk over them.

Terrain is not to be confused with the effects of similarly-named moves such as Grassy Terrain, which are implemented as map statuses.

List of terrain types

This chart contains no images, as terrain properties can be applied separately from the visual appearance of a tile.

Terrain Walkable by Blocks vision Terrain States Special effects
Floor all No Default terrain.
Wall GhostGhost-types Yes WallTerrainState
Unbreakable none Yes Can't be destroyed by any means, and blocks the effects of moves and items. Usually used for dungeon floor and treasure room borders.
Grass all Yes FoliageTerrainState
Water WaterWater-types
FlyingFlying-types
DragonDragon-types
Levitate users
No WaterTerrainState Cures Burn if stepped on.
Lava FireFire-types
FlyingFlying-types
DragonDragon-types
Levitate users
No LavaTerrainState Inflicts Burn if stepped on. Destroys items if they fall on it.
Abyss FlyingFlying-types
Levitate users
No AbyssTerrainState Destroys items if they fall on it.
Poison WaterWater-types
FlyingFlying-types
DragonDragon-types
Levitate users
No WaterTerrainState Inflicts Poison if stepped on.

Destroying terrain

Moves that have the RemoveTerrainEvent property On Hit Tiles can destroy various types of terrain based on their TerrainState. When terrain is destroyed, it is turned into a floor tile.