Game (functions)/Assembly Management/Table

From PMDOWiki
Function Description
GetPlayerAssemblyCount Returns the amount of characters currently in the player's assembly.
GetPlayerAssemblyTable Returns the player's assembly as a lua table.
GetPlayerAssemblyMember Gets the character at the specified index from the assembly.
AddPlayerAssembly Adds the given character to the player's assembly.
RemovePlayerAssembly Removes the character from the given slot from the assembly.