Annihilape/Learnset

From PMDOWiki
By level up
Lv. Move Type Pow. Acc. PP Range Target Effects
0 Shadow Punch GhostPhysical 60 --% 20 Front, Cuts Corners Foe
1 Scratch NormalPhysical 50 100% 24 Front Foe
1 Leer NormalStatus -- 100% 16 8-Tile Shot Foe
1 Counter FightingStatus -- --% 15 User
1 Focus Energy NormalStatus -- --% 16 User
1 Fling DarkStatus -- --% 17 Front Ally/Foe
5 Fury Swipes NormalPhysical 20x5 50% 20 Front Foe
8 Low Kick FightingPhysical 0 100% 20 Front Foe
12 Seismic Toss FightingPhysical -- 100% 20 Front Foe
17 Swagger NormalStatus -- 90% 14 3-Tile Arc Ally/Foe
22 Cross Chop FightingPhysical 120 80% 15 Front Foe
26 Assurance DarkPhysical 50 100% 16 Front Foe
30 Thrash NormalPhysical 100 100% 12 2-Tile Dash Foe
35 Rage Fist GhostPhysical 40 100% 14 2-Tile Dash Ally/Foe
39 Close Combat FightingPhysical 120 100% 14 Front Foe
44 Screech NormalStatus -- 85% 16 4-Tile Piercing Shot Foes
48 Stomping Tantrum/Data 53 Outrage DragonPhysical 85 100% 10 Front Foe
57 Final Gambit FightingSpecial -- --% 5 2-Tile Dash Foe
By TM
Lv. Move Type Pow. Acc. PP Range Target Effects
Fire Punch FirePhysical 75 100% 18 Front Foe
Ice Punch IcePhysical 75 100% 18 Front Foe
Thunder Punch ElectricPhysical 75 100% 18 Front Foe
Body Slam NormalPhysical 80 100% 18 Front Foe
Take Down NormalPhysical 80 80% 17 4-Tile Dash Ally/Foe
Hyper Beam NormalSpecial 100 90% 5 8-Tile Beam, Passes Walls Others
Low Kick FightingPhysical 0 100% 20 Front Foe
Thunderbolt ElectricSpecial 75 100% 14 2-Tile Phasing Spread Shot Foes
Thunder ElectricSpecial 100 70% 12 3-Tile Arc Foe
Earthquake GroundPhysical 80 100% 10 4-Tile Area Others
Dig GroundPhysical 60 100% 14 Front, Cuts Corners Foe
Night Shade GhostSpecial -- 100% 15 1-Tile Area Foes
Metronome NormalStatus -- --% 25 User
Swift NormalSpecial 50 --% 14 2-Tile Cone Foes
Rest PsychicStatus -- --% 8 User
Rock Slide RockPhysical 75 90% 16 Row, 2 Tiles Away Foes
Substitute NormalStatus -- --% 14 3-Tile Arc Ally/Foe
Thief DarkPhysical 40 100% 20 2-Tile Dash Foe
Reversal FightingPhysical 0 100% 12 2-Tile Dash Foe
Protect NormalStatus -- --% 10 User
Scary Face NormalStatus -- 70% 16 2-Tile Cone Foes
Outrage DragonPhysical 85 100% 10 Front Foe
Endure NormalStatus -- --% 15 User
Sleep Talk NormalStatus -- --% 25 User
Encore NormalStatus -- 100% 12 2-Tile Arc Foe
Rain Dance WaterStatus -- --% 10 User
Sunny Day FireStatus -- --% 10 User
Shadow Ball GhostSpecial 70 100% 8 6-Tile Phasing Shot Ally/Foe
Façade NormalPhysical 65 100% 18 Front Foe
Taunt DarkStatus -- 100% 20 4-Tile Arc Foe
Helping Hand NormalStatus -- --% 12 3-Tile Area Allies
Brick Break FightingPhysical 60 100% 18 Front, Cuts Corners Foe
Overheat FireSpecial 100 100% 10 1-Tile Area Foes
Rock Tomb RockPhysical 60 100% 18 Foe at 3 Tiles Away
Bulk Up FightingStatus -- --% 16 User
U-turn BugPhysical 50 100% 20 2-Tile Dash Foe
Fling DarkStatus -- --% 17 Front Ally/Foe
Poison Jab PoisonPhysical 60 100% 16 2-Tile Dash Foe
Seed Bomb GrassPhysical 60 100% 10 3-Tile Arc Foe
Drain Punch FightingPhysical 60 100% 15 Front Foe
Focus Blast FightingSpecial 90 70% 9 6-Tile Shot Ally/Foe
Giga Impact NormalPhysical 130 100% 8 2-Tile Dash Foe
Shadow Claw GhostPhysical 75 100% 18 Front, Cuts Corners Foe
Gunk Shot PoisonPhysical 90 75% 11 6-Tile Shot Ally/Foe
Stone Edge RockPhysical 100 100% 16 Foe at 2 Tiles Away
Stealth Rock RockStatus -- --% 20 3-Tile Arc Foe
Low Sweep FightingPhysical 60 100% 16 Front and Sides Foes
Acrobatics FlyingPhysical 45 100% 14 3-Tile Dash Ally/Foe
Bulldoze GroundPhysical 60 100% 18 1-Tile Area Foes
Phantom Force GhostPhysical 60 100% 14 Front Foe
Stomping Tantrum/Data Strength NormalPhysical 70 100% 16 Front Foe
Toxic PoisonStatus -- 85% 14 2-Tile Arc Foe
Double Team NormalStatus -- --% 18 User
Attract NormalStatus -- 100% 16 3-Tile Arc Foe
Return NormalPhysical 25 100% 15 Front Foe
Frustration NormalPhysical 100 100% 18 Front Foe
Iron Tail SteelPhysical 100 75% 16 Front and Sides Foes
Hidden Power NormalSpecial 40 100% 18 2-Tile Spread Shot Foes
Rock Smash FightingPhysical 20 100% 25 Front, Cuts Corners Foe
Focus Punch FightingPhysical 130 100% 15 2-Tile Dash Foe
Secret Power NormalPhysical 60 100% 20 Front and Sides Foes
Aerial Ace FlyingPhysical 60 --% 16 2-Tile Dash Foe
Swagger NormalStatus -- 90% 14 3-Tile Arc Ally/Foe
Natural Gift NormalPhysical 70 100% 20 Front and Sides Foes
Payback DarkPhysical 50 100% 18 Front Foe
Rock Climb NormalPhysical 70 75% 18 5-Tile Phasing Dash Foe
Captivate NormalStatus -- 100% 15 2-Tile Arc Foe
Hone Claws DarkStatus -- --% 16 User
Smack Down RockPhysical 50 100% 14 6-Tile Shot Ally/Foe
Round NormalSpecial 40 100% 16 4-Tile Area Party
Retaliate NormalPhysical 90 --% 18 Front, Cuts Corners Foe
Work Up NormalStatus -- --% 18 User
Confide NormalStatus -- --% 17 Foes Around User
Power-Up Punch FightingPhysical 40 100% 12 Front Foe
By Move Tutor
Lv. Move Type Pow. Acc. PP Range Target Effects
Mega Punch NormalPhysical 100 100% 16 Front Foe
Fire Punch FirePhysical 75 100% 18 Front Foe
Ice Punch IcePhysical 75 100% 18 Front Foe
Thunder Punch ElectricPhysical 75 100% 18 Front Foe
Mega Kick NormalPhysical 120 75% 15 2-Tile Dash Foe
Body Slam NormalPhysical 80 100% 18 Front Foe
Double-Edge NormalPhysical 90 100% 8 5-Tile Piercing Dash Others
Counter FightingStatus -- --% 15 User
Seismic Toss FightingPhysical -- 100% 20 Front Foe
Mimic NormalStatus -- --% 10 4-Tile Arc Ally/Foe
Defense Curl NormalStatus -- --% 21 User
Metronome NormalStatus -- --% 25 User
Swift NormalSpecial 50 --% 14 2-Tile Cone Foes
Rock Slide RockPhysical 75 90% 16 Row, 2 Tiles Away Foes
Substitute NormalStatus -- --% 14 3-Tile Arc Ally/Foe
Snore NormalSpecial 40 100% 15 2-Tile Area Foes
Mud-Slap GroundSpecial 25 100% 16 2-Tile Shot Foe
Endure NormalStatus -- --% 15 User
Swagger NormalStatus -- 90% 14 3-Tile Arc Ally/Foe
Sleep Talk NormalStatus -- --% 25 User
Dynamic Punch FightingPhysical 100 50% 18 Front, Cuts Corners Foe
Psych Up NormalStatus -- --% 15 4-Tile Arc Ally/Foe
Spite GhostStatus -- 100% 18 3-Tile Arc Foe
Outrage DragonPhysical 85 100% 10 Front Foe
Uproar NormalSpecial 40 100% 15 3-Tile Area Everyone
Helping Hand NormalStatus -- --% 12 3-Tile Area Allies
Endeavor NormalPhysical -- 100% 8 Front Foe
Seed Bomb GrassPhysical 60 100% 10 3-Tile Arc Foe
Vacuum Wave FightingSpecial 40 100% 16 3-Tile Piercing Shot Foes
Gunk Shot PoisonPhysical 90 75% 11 6-Tile Shot Ally/Foe
Headbutt NormalPhysical 70 100% 15 2-Tile Dash Foe
Low Kick FightingPhysical 0 100% 20 Front Foe
Role Play PsychicStatus -- --% 16 4-Tile Arc Ally/Foe
Iron Tail SteelPhysical 100 75% 16 Front and Sides Foes
Covet NormalStatus -- 80% 20 3-Tile Arc Foe
Dual Chop DragonPhysical 45x2 90% 18 Front Foe
Focus Punch FightingPhysical 130 100% 15 2-Tile Dash Foe
Egg Moves
Lv. Move Type Pow. Acc. PP Range Target Effects
Counter FightingStatus -- --% 15 User
Meditate PsychicStatus -- --% 20 User
Rock Slide RockPhysical 75 90% 16 Row, 2 Tiles Away Foes
Reversal FightingPhysical 0 100% 12 2-Tile Dash Foe
Foresight NormalStatus -- --% 16 8-Tile Shot Foe
Beat Up DarkStatus -- --% 12 User
Smelling Salts NormalPhysical 60 100% 18 Front Ally/Foe
Revenge FightingPhysical 60 100% 16 Front Foe
Close Combat FightingPhysical 120 100% 14 Front Foe
Encore NormalStatus -- 100% 12 2-Tile Arc Foe
Sleep Talk NormalStatus -- --% 25 User
Focus Punch FightingPhysical 130 100% 15 2-Tile Dash Foe
Night Slash DarkPhysical 70 100% 15 2-Tile Piercing Dash Foes