Mankey family

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<tabs> <tab name="Mankey">

Mankey
ID mankey Stats
Form ID 00
HP 40
Atk 80
Def 35
Sp.A 35
Sp.D 45
Spe 70
Type Fighting Fighting
Abilities Vital Spirit Anger Point
Hidden Ability Defiant
Learnset
By level up
Lv. Move Type Pow. Acc. PP Range Target Effects
1 Covet NormalStatus -- 80% 20 3-Tile Arc Foe
1 Scratch NormalPhysical 50 100% 24 Front Foe
1 Low Kick FightingPhysical 0 100% 20 Front Foe
1 Leer NormalStatus -- 100% 16 8-Tile Shot Foe
1 Focus Energy NormalStatus -- --% 16 User
9 Fury Swipes NormalPhysical 20x5 50% 20 Front Foe
13 Karate Chop FightingPhysical 50 100% 22 Front Foe
17 Seismic Toss FightingPhysical -- 100% 20 Front Foe
21 Screech NormalStatus -- 85% 16 4-Tile Piercing Shot Foes
25 Assurance DarkPhysical 50 100% 16 Front Foe
33 Swagger NormalStatus -- 90% 14 3-Tile Arc Ally/Foe
37 Cross Chop FightingPhysical 120 80% 15 Front Foe
41 Thrash NormalPhysical 100 100% 12 2-Tile Dash Foe
45 Punishment DarkPhysical 40 100% 18 3-Tile Dash Foe
49 Close Combat FightingPhysical 120 100% 14 Front Foe
53 Final Gambit FightingSpecial -- --% 5 2-Tile Dash Foe
By TM
Lv. Move Type Pow. Acc. PP Range Target Effects
Strength NormalPhysical 70 100% 16 Front Foe
Thunderbolt ElectricSpecial 75 100% 14 2-Tile Phasing Spread Shot Foes
Thunder ElectricSpecial 100 70% 12 3-Tile Arc Foe
Earthquake GroundPhysical 80 100% 10 4-Tile Area Others
Dig GroundPhysical 60 100% 14 Front, Cuts Corners Foe
Toxic PoisonStatus -- 85% 14 2-Tile Arc Foe
Double Team NormalStatus -- --% 18 User
Rest PsychicStatus -- --% 8 User
Thief DarkPhysical 40 100% 20 2-Tile Dash Foe
Protect NormalStatus -- --% 10 User
Attract NormalStatus -- 100% 16 3-Tile Arc Foe
Return NormalPhysical 25 100% 15 Front Foe
Frustration NormalPhysical 100 100% 18 Front Foe
Iron Tail SteelPhysical 100 75% 16 Front and Sides Foes
Hidden Power NormalSpecial 40 100% 18 2-Tile Spread Shot Foes
Rain Dance WaterStatus -- --% 10 User
Sunny Day FireStatus -- --% 10 User
Rock Smash FightingPhysical 20 100% 25 Front, Cuts Corners Foe
Façade NormalPhysical 65 100% 18 Front Foe
Focus Punch FightingPhysical 130 100% 15 2-Tile Dash Foe
Taunt DarkStatus -- 100% 20 4-Tile Arc Foe
Brick Break FightingPhysical 60 100% 18 Front, Cuts Corners Foe
Secret Power NormalPhysical 60 100% 20 Front and Sides Foes
Overheat FireSpecial 100 100% 10 1-Tile Area Foes
Rock Tomb RockPhysical 60 100% 18 Foe at 3 Tiles Away
Aerial Ace FlyingPhysical 60 --% 16 2-Tile Dash Foe
Bulk Up FightingStatus -- --% 16 User
Rock Slide RockPhysical 75 90% 16 Row, 2 Tiles Away Foes
Substitute NormalStatus -- --% 14 3-Tile Arc Ally/Foe
Endure NormalStatus -- --% 15 User
Swagger NormalStatus -- 90% 14 3-Tile Arc Ally/Foe
Sleep Talk NormalStatus -- --% 25 User
Natural Gift NormalPhysical 70 100% 20 Front and Sides Foes
U-turn BugPhysical 50 100% 20 2-Tile Dash Foe
Payback DarkPhysical 50 100% 18 Front Foe
Fling DarkStatus -- --% 17 Front Ally/Foe
Poison Jab PoisonPhysical 60 100% 16 2-Tile Dash Foe
Focus Blast FightingSpecial 90 70% 9 6-Tile Shot Ally/Foe
Rock Climb NormalPhysical 70 75% 18 5-Tile Phasing Dash Foe
Captivate NormalStatus -- 100% 15 2-Tile Arc Foe
Hone Claws DarkStatus -- --% 16 User
Smack Down RockPhysical 50 100% 14 6-Tile Shot Ally/Foe
Low Sweep FightingPhysical 60 100% 16 Front and Sides Foes
Round NormalSpecial 40 100% 16 4-Tile Area Party
Acrobatics FlyingPhysical 45 100% 14 3-Tile Dash Ally/Foe
Retaliate NormalPhysical 90 --% 18 Front, Cuts Corners Foe
Bulldoze GroundPhysical 60 100% 18 1-Tile Area Foes
Work Up NormalStatus -- --% 18 User
Confide NormalStatus -- --% 17 Foes Around User
Power-Up Punch FightingPhysical 40 100% 12 Front Foe
By Move Tutor
Lv. Move Type Pow. Acc. PP Range Target Effects
Mega Punch NormalPhysical 100 100% 16 Front Foe
Fire Punch FirePhysical 75 100% 18 Front Foe
Ice Punch IcePhysical 75 100% 18 Front Foe
Thunder Punch ElectricPhysical 75 100% 18 Front Foe
Mega Kick NormalPhysical 120 75% 15 2-Tile Dash Foe
Body Slam NormalPhysical 80 100% 18 Front Foe
Double-Edge NormalPhysical 90 100% 8 5-Tile Piercing Dash Others
Counter FightingStatus -- --% 15 User
Seismic Toss FightingPhysical -- 100% 20 Front Foe
Mimic NormalStatus -- --% 10 4-Tile Arc Ally/Foe
Defense Curl NormalStatus -- --% 21 User
Metronome NormalStatus -- --% 25 User
Swift NormalSpecial 50 --% 14 2-Tile Cone Foes
Rock Slide RockPhysical 75 90% 16 Row, 2 Tiles Away Foes
Substitute NormalStatus -- --% 14 3-Tile Arc Ally/Foe
Snore NormalSpecial 40 100% 15 2-Tile Area Foes
Mud-Slap GroundSpecial 25 100% 16 2-Tile Shot Foe
Endure NormalStatus -- --% 15 User
Swagger NormalStatus -- 90% 14 3-Tile Arc Ally/Foe
Sleep Talk NormalStatus -- --% 25 User
Dynamic Punch FightingPhysical 100 50% 18 Front, Cuts Corners Foe
Psych Up NormalStatus -- --% 15 4-Tile Arc Ally/Foe
Spite GhostStatus -- 100% 18 3-Tile Arc Foe
Outrage DragonPhysical 85 100% 10 Front Foe
Uproar NormalSpecial 40 100% 15 3-Tile Area Everyone
Helping Hand NormalStatus -- --% 12 3-Tile Area Allies
Endeavor NormalPhysical -- 100% 8 Front Foe
Seed Bomb GrassPhysical 60 100% 10 3-Tile Arc Foe
Vacuum Wave FightingSpecial 40 100% 16 3-Tile Piercing Shot Foes
Gunk Shot PoisonPhysical 90 75% 11 6-Tile Shot Ally/Foe
Headbutt NormalPhysical 70 100% 15 2-Tile Dash Foe
Low Kick FightingPhysical 0 100% 20 Front Foe
Role Play PsychicStatus -- --% 16 4-Tile Arc Ally/Foe
Iron Tail SteelPhysical 100 75% 16 Front and Sides Foes
Covet NormalStatus -- 80% 20 3-Tile Arc Foe
Dual Chop DragonPhysical 45x2 90% 18 Front Foe
Focus Punch FightingPhysical 130 100% 15 2-Tile Dash Foe
Egg Moves
Lv. Move Type Pow. Acc. PP Range Target Effects
Counter FightingStatus -- --% 15 User
Meditate PsychicStatus -- --% 20 User
Rock Slide RockPhysical 75 90% 16 Row, 2 Tiles Away Foes
Reversal FightingPhysical 0 100% 12 2-Tile Dash Foe
Foresight NormalStatus -- --% 16 8-Tile Shot Foe
Beat Up DarkStatus -- --% 12 User
Smelling Salts NormalPhysical 60 100% 18 Front Ally/Foe
Revenge FightingPhysical 60 100% 16 Front Foe
Close Combat FightingPhysical 120 100% 14 Front Foe
Encore NormalStatus -- 100% 12 2-Tile Arc Foe
Sleep Talk NormalStatus -- --% 25 User
Focus Punch FightingPhysical 130 100% 15 2-Tile Dash Foe
Night Slash DarkPhysical 70 100% 15 2-Tile Piercing Dash Foes


</tab>

<tab name="Primeape">

Primeape
ID primeape Stats
Form ID 00
HP 65
Atk 105
Def 60
Sp.A 60
Sp.D 70
Spe 95
Type Fighting Fighting
Abilities Vital Spirit Anger Point
Hidden Ability Defiant
Learnset
By level up
Lv. Move Type Pow. Acc. PP Range Target Effects
1 Final Gambit FightingSpecial -- --% 5 2-Tile Dash Foe
1 Fling DarkStatus -- --% 17 Front Ally/Foe
1 Scratch NormalPhysical 50 100% 24 Front Foe
1 Low Kick FightingPhysical 0 100% 20 Front Foe
1 Leer NormalStatus -- 100% 16 8-Tile Shot Foe
1 Focus Energy NormalStatus -- --% 16 User
9 Fury Swipes NormalPhysical 20x5 50% 20 Front Foe
13 Karate Chop FightingPhysical 50 100% 22 Front Foe
17 Seismic Toss FightingPhysical -- 100% 20 Front Foe
21 Screech NormalStatus -- 85% 16 4-Tile Piercing Shot Foes
25 Assurance DarkPhysical 50 100% 16 Front Foe
28 Rage NormalStatus -- --% 11 User
35 Rage Fist GhostPhysical 40 100% 14 2-Tile Dash Ally/Foe
35 Swagger NormalStatus -- 90% 14 3-Tile Arc Ally/Foe
41 Cross Chop FightingPhysical 120 80% 15 Front Foe
47 Thrash NormalPhysical 100 100% 12 2-Tile Dash Foe
53 Punishment DarkPhysical 40 100% 18 3-Tile Dash Foe
59 Close Combat FightingPhysical 120 100% 14 Front Foe
63 Final Gambit FightingSpecial -- --% 5 2-Tile Dash Foe
By TM
Lv. Move Type Pow. Acc. PP Range Target Effects
Hyper Beam NormalSpecial 100 90% 5 8-Tile Beam, Passes Walls Others
Strength NormalPhysical 70 100% 16 Front Foe
Thunderbolt ElectricSpecial 75 100% 14 2-Tile Phasing Spread Shot Foes
Thunder ElectricSpecial 100 70% 12 3-Tile Arc Foe
Earthquake GroundPhysical 80 100% 10 4-Tile Area Others
Dig GroundPhysical 60 100% 14 Front, Cuts Corners Foe
Toxic PoisonStatus -- 85% 14 2-Tile Arc Foe
Double Team NormalStatus -- --% 18 User
Rest PsychicStatus -- --% 8 User
Thief DarkPhysical 40 100% 20 2-Tile Dash Foe
Protect NormalStatus -- --% 10 User
Attract NormalStatus -- 100% 16 3-Tile Arc Foe
Return NormalPhysical 25 100% 15 Front Foe
Frustration NormalPhysical 100 100% 18 Front Foe
Iron Tail SteelPhysical 100 75% 16 Front and Sides Foes
Hidden Power NormalSpecial 40 100% 18 2-Tile Spread Shot Foes
Rain Dance WaterStatus -- --% 10 User
Sunny Day FireStatus -- --% 10 User
Rock Smash FightingPhysical 20 100% 25 Front, Cuts Corners Foe
Façade NormalPhysical 65 100% 18 Front Foe
Focus Punch FightingPhysical 130 100% 15 2-Tile Dash Foe
Taunt DarkStatus -- 100% 20 4-Tile Arc Foe
Brick Break FightingPhysical 60 100% 18 Front, Cuts Corners Foe
Secret Power NormalPhysical 60 100% 20 Front and Sides Foes
Overheat FireSpecial 100 100% 10 1-Tile Area Foes
Rock Tomb RockPhysical 60 100% 18 Foe at 3 Tiles Away
Aerial Ace FlyingPhysical 60 --% 16 2-Tile Dash Foe
Bulk Up FightingStatus -- --% 16 User
Rock Slide RockPhysical 75 90% 16 Row, 2 Tiles Away Foes
Substitute NormalStatus -- --% 14 3-Tile Arc Ally/Foe
Endure NormalStatus -- --% 15 User
Swagger NormalStatus -- 90% 14 3-Tile Arc Ally/Foe
Sleep Talk NormalStatus -- --% 25 User
Natural Gift NormalPhysical 70 100% 20 Front and Sides Foes
U-turn BugPhysical 50 100% 20 2-Tile Dash Foe
Payback DarkPhysical 50 100% 18 Front Foe
Fling DarkStatus -- --% 17 Front Ally/Foe
Poison Jab PoisonPhysical 60 100% 16 2-Tile Dash Foe
Focus Blast FightingSpecial 90 70% 9 6-Tile Shot Ally/Foe
Giga Impact NormalPhysical 130 100% 8 2-Tile Dash Foe
Rock Climb NormalPhysical 70 75% 18 5-Tile Phasing Dash Foe
Stone Edge RockPhysical 100 100% 16 Foe at 2 Tiles Away
Captivate NormalStatus -- 100% 15 2-Tile Arc Foe
Hone Claws DarkStatus -- --% 16 User
Smack Down RockPhysical 50 100% 14 6-Tile Shot Ally/Foe
Low Sweep FightingPhysical 60 100% 16 Front and Sides Foes
Round NormalSpecial 40 100% 16 4-Tile Area Party
Acrobatics FlyingPhysical 45 100% 14 3-Tile Dash Ally/Foe
Retaliate NormalPhysical 90 --% 18 Front, Cuts Corners Foe
Bulldoze GroundPhysical 60 100% 18 1-Tile Area Foes
Work Up NormalStatus -- --% 18 User
Confide NormalStatus -- --% 17 Foes Around User
Power-Up Punch FightingPhysical 40 100% 12 Front Foe
By Move Tutor
Lv. Move Type Pow. Acc. PP Range Target Effects
Mega Punch NormalPhysical 100 100% 16 Front Foe
Fire Punch FirePhysical 75 100% 18 Front Foe
Ice Punch IcePhysical 75 100% 18 Front Foe
Thunder Punch ElectricPhysical 75 100% 18 Front Foe
Mega Kick NormalPhysical 120 75% 15 2-Tile Dash Foe
Body Slam NormalPhysical 80 100% 18 Front Foe
Double-Edge NormalPhysical 90 100% 8 5-Tile Piercing Dash Others
Counter FightingStatus -- --% 15 User
Seismic Toss FightingPhysical -- 100% 20 Front Foe
Mimic NormalStatus -- --% 10 4-Tile Arc Ally/Foe
Defense Curl NormalStatus -- --% 21 User
Metronome NormalStatus -- --% 25 User
Swift NormalSpecial 50 --% 14 2-Tile Cone Foes
Rock Slide RockPhysical 75 90% 16 Row, 2 Tiles Away Foes
Substitute NormalStatus -- --% 14 3-Tile Arc Ally/Foe
Snore NormalSpecial 40 100% 15 2-Tile Area Foes
Mud-Slap GroundSpecial 25 100% 16 2-Tile Shot Foe
Endure NormalStatus -- --% 15 User
Swagger NormalStatus -- 90% 14 3-Tile Arc Ally/Foe
Sleep Talk NormalStatus -- --% 25 User
Dynamic Punch FightingPhysical 100 50% 18 Front, Cuts Corners Foe
Psych Up NormalStatus -- --% 15 4-Tile Arc Ally/Foe
Spite GhostStatus -- 100% 18 3-Tile Arc Foe
Outrage DragonPhysical 85 100% 10 Front Foe
Uproar NormalSpecial 40 100% 15 3-Tile Area Everyone
Helping Hand NormalStatus -- --% 12 3-Tile Area Allies
Endeavor NormalPhysical -- 100% 8 Front Foe
Seed Bomb GrassPhysical 60 100% 10 3-Tile Arc Foe
Vacuum Wave FightingSpecial 40 100% 16 3-Tile Piercing Shot Foes
Gunk Shot PoisonPhysical 90 75% 11 6-Tile Shot Ally/Foe
Headbutt NormalPhysical 70 100% 15 2-Tile Dash Foe
Low Kick FightingPhysical 0 100% 20 Front Foe
Role Play PsychicStatus -- --% 16 4-Tile Arc Ally/Foe
Iron Tail SteelPhysical 100 75% 16 Front and Sides Foes
Covet NormalStatus -- 80% 20 3-Tile Arc Foe
Dual Chop DragonPhysical 45x2 90% 18 Front Foe
Focus Punch FightingPhysical 130 100% 15 2-Tile Dash Foe
Egg Moves
Lv. Move Type Pow. Acc. PP Range Target Effects
Counter FightingStatus -- --% 15 User
Meditate PsychicStatus -- --% 20 User
Rock Slide RockPhysical 75 90% 16 Row, 2 Tiles Away Foes
Reversal FightingPhysical 0 100% 12 2-Tile Dash Foe
Foresight NormalStatus -- --% 16 8-Tile Shot Foe
Beat Up DarkStatus -- --% 12 User
Smelling Salts NormalPhysical 60 100% 18 Front Ally/Foe
Revenge FightingPhysical 60 100% 16 Front Foe
Close Combat FightingPhysical 120 100% 14 Front Foe
Encore NormalStatus -- 100% 12 2-Tile Arc Foe
Sleep Talk NormalStatus -- --% 25 User
Focus Punch FightingPhysical 130 100% 15 2-Tile Dash Foe
Night Slash DarkPhysical 70 100% 15 2-Tile Piercing Dash Foes


</tab>

<tab name="Annihilape">

File:Portrait Annihilape.png Annihilape
ID annihilape Stats
Form ID 00
HP 110
Atk 115
Def 80
Sp.A 50
Sp.D 90
Spe 90
Type Fighting Fighting Ghost Ghost
Abilities Vital Spirit Inner Focus
Hidden Ability Defiant
Learnset
By level up
Lv. Move Type Pow. Acc. PP Range Target Effects
0 Shadow Punch GhostPhysical 60 --% 20 Front, Cuts Corners Foe
1 Scratch NormalPhysical 50 100% 24 Front Foe
1 Leer NormalStatus -- 100% 16 8-Tile Shot Foe
1 Counter FightingStatus -- --% 15 User
1 Focus Energy NormalStatus -- --% 16 User
1 Fling DarkStatus -- --% 17 Front Ally/Foe
5 Fury Swipes NormalPhysical 20x5 50% 20 Front Foe
8 Low Kick FightingPhysical 0 100% 20 Front Foe
12 Seismic Toss FightingPhysical -- 100% 20 Front Foe
17 Swagger NormalStatus -- 90% 14 3-Tile Arc Ally/Foe
22 Cross Chop FightingPhysical 120 80% 15 Front Foe
26 Assurance DarkPhysical 50 100% 16 Front Foe
30 Thrash NormalPhysical 100 100% 12 2-Tile Dash Foe
35 Rage Fist GhostPhysical 40 100% 14 2-Tile Dash Ally/Foe
39 Close Combat FightingPhysical 120 100% 14 Front Foe
44 Screech NormalStatus -- 85% 16 4-Tile Piercing Shot Foes
48 Stomping Tantrum/Data 53 Outrage DragonPhysical 85 100% 10 Front Foe
57 Final Gambit FightingSpecial -- --% 5 2-Tile Dash Foe
By TM
Lv. Move Type Pow. Acc. PP Range Target Effects
Fire Punch FirePhysical 75 100% 18 Front Foe
Ice Punch IcePhysical 75 100% 18 Front Foe
Thunder Punch ElectricPhysical 75 100% 18 Front Foe
Body Slam NormalPhysical 80 100% 18 Front Foe
Take Down NormalPhysical 80 80% 17 4-Tile Dash Ally/Foe
Hyper Beam NormalSpecial 100 90% 5 8-Tile Beam, Passes Walls Others
Low Kick FightingPhysical 0 100% 20 Front Foe
Thunderbolt ElectricSpecial 75 100% 14 2-Tile Phasing Spread Shot Foes
Thunder ElectricSpecial 100 70% 12 3-Tile Arc Foe
Earthquake GroundPhysical 80 100% 10 4-Tile Area Others
Dig GroundPhysical 60 100% 14 Front, Cuts Corners Foe
Night Shade GhostSpecial -- 100% 15 1-Tile Area Foes
Metronome NormalStatus -- --% 25 User
Swift NormalSpecial 50 --% 14 2-Tile Cone Foes
Rest PsychicStatus -- --% 8 User
Rock Slide RockPhysical 75 90% 16 Row, 2 Tiles Away Foes
Substitute NormalStatus -- --% 14 3-Tile Arc Ally/Foe
Thief DarkPhysical 40 100% 20 2-Tile Dash Foe
Reversal FightingPhysical 0 100% 12 2-Tile Dash Foe
Protect NormalStatus -- --% 10 User
Scary Face NormalStatus -- 70% 16 2-Tile Cone Foes
Outrage DragonPhysical 85 100% 10 Front Foe
Endure NormalStatus -- --% 15 User
Sleep Talk NormalStatus -- --% 25 User
Encore NormalStatus -- 100% 12 2-Tile Arc Foe
Rain Dance WaterStatus -- --% 10 User
Sunny Day FireStatus -- --% 10 User
Shadow Ball GhostSpecial 70 100% 8 6-Tile Phasing Shot Ally/Foe
Façade NormalPhysical 65 100% 18 Front Foe
Taunt DarkStatus -- 100% 20 4-Tile Arc Foe
Helping Hand NormalStatus -- --% 12 3-Tile Area Allies
Brick Break FightingPhysical 60 100% 18 Front, Cuts Corners Foe
Overheat FireSpecial 100 100% 10 1-Tile Area Foes
Rock Tomb RockPhysical 60 100% 18 Foe at 3 Tiles Away
Bulk Up FightingStatus -- --% 16 User
U-turn BugPhysical 50 100% 20 2-Tile Dash Foe
Fling DarkStatus -- --% 17 Front Ally/Foe
Poison Jab PoisonPhysical 60 100% 16 2-Tile Dash Foe
Seed Bomb GrassPhysical 60 100% 10 3-Tile Arc Foe
Drain Punch FightingPhysical 60 100% 15 Front Foe
Focus Blast FightingSpecial 90 70% 9 6-Tile Shot Ally/Foe
Giga Impact NormalPhysical 130 100% 8 2-Tile Dash Foe
Shadow Claw GhostPhysical 75 100% 18 Front, Cuts Corners Foe
Gunk Shot PoisonPhysical 90 75% 11 6-Tile Shot Ally/Foe
Stone Edge RockPhysical 100 100% 16 Foe at 2 Tiles Away
Stealth Rock RockStatus -- --% 20 3-Tile Arc Foe
Low Sweep FightingPhysical 60 100% 16 Front and Sides Foes
Acrobatics FlyingPhysical 45 100% 14 3-Tile Dash Ally/Foe
Bulldoze GroundPhysical 60 100% 18 1-Tile Area Foes
Phantom Force GhostPhysical 60 100% 14 Front Foe
Stomping Tantrum/Data Strength NormalPhysical 70 100% 16 Front Foe
Toxic PoisonStatus -- 85% 14 2-Tile Arc Foe
Double Team NormalStatus -- --% 18 User
Attract NormalStatus -- 100% 16 3-Tile Arc Foe
Return NormalPhysical 25 100% 15 Front Foe
Frustration NormalPhysical 100 100% 18 Front Foe
Iron Tail SteelPhysical 100 75% 16 Front and Sides Foes
Hidden Power NormalSpecial 40 100% 18 2-Tile Spread Shot Foes
Rock Smash FightingPhysical 20 100% 25 Front, Cuts Corners Foe
Focus Punch FightingPhysical 130 100% 15 2-Tile Dash Foe
Secret Power NormalPhysical 60 100% 20 Front and Sides Foes
Aerial Ace FlyingPhysical 60 --% 16 2-Tile Dash Foe
Swagger NormalStatus -- 90% 14 3-Tile Arc Ally/Foe
Natural Gift NormalPhysical 70 100% 20 Front and Sides Foes
Payback DarkPhysical 50 100% 18 Front Foe
Rock Climb NormalPhysical 70 75% 18 5-Tile Phasing Dash Foe
Captivate NormalStatus -- 100% 15 2-Tile Arc Foe
Hone Claws DarkStatus -- --% 16 User
Smack Down RockPhysical 50 100% 14 6-Tile Shot Ally/Foe
Round NormalSpecial 40 100% 16 4-Tile Area Party
Retaliate NormalPhysical 90 --% 18 Front, Cuts Corners Foe
Work Up NormalStatus -- --% 18 User
Confide NormalStatus -- --% 17 Foes Around User
Power-Up Punch FightingPhysical 40 100% 12 Front Foe
By Move Tutor
Lv. Move Type Pow. Acc. PP Range Target Effects
Mega Punch NormalPhysical 100 100% 16 Front Foe
Fire Punch FirePhysical 75 100% 18 Front Foe
Ice Punch IcePhysical 75 100% 18 Front Foe
Thunder Punch ElectricPhysical 75 100% 18 Front Foe
Mega Kick NormalPhysical 120 75% 15 2-Tile Dash Foe
Body Slam NormalPhysical 80 100% 18 Front Foe
Double-Edge NormalPhysical 90 100% 8 5-Tile Piercing Dash Others
Counter FightingStatus -- --% 15 User
Seismic Toss FightingPhysical -- 100% 20 Front Foe
Mimic NormalStatus -- --% 10 4-Tile Arc Ally/Foe
Defense Curl NormalStatus -- --% 21 User
Metronome NormalStatus -- --% 25 User
Swift NormalSpecial 50 --% 14 2-Tile Cone Foes
Rock Slide RockPhysical 75 90% 16 Row, 2 Tiles Away Foes
Substitute NormalStatus -- --% 14 3-Tile Arc Ally/Foe
Snore NormalSpecial 40 100% 15 2-Tile Area Foes
Mud-Slap GroundSpecial 25 100% 16 2-Tile Shot Foe
Endure NormalStatus -- --% 15 User
Swagger NormalStatus -- 90% 14 3-Tile Arc Ally/Foe
Sleep Talk NormalStatus -- --% 25 User
Dynamic Punch FightingPhysical 100 50% 18 Front, Cuts Corners Foe
Psych Up NormalStatus -- --% 15 4-Tile Arc Ally/Foe
Spite GhostStatus -- 100% 18 3-Tile Arc Foe
Outrage DragonPhysical 85 100% 10 Front Foe
Uproar NormalSpecial 40 100% 15 3-Tile Area Everyone
Helping Hand NormalStatus -- --% 12 3-Tile Area Allies
Endeavor NormalPhysical -- 100% 8 Front Foe
Seed Bomb GrassPhysical 60 100% 10 3-Tile Arc Foe
Vacuum Wave FightingSpecial 40 100% 16 3-Tile Piercing Shot Foes
Gunk Shot PoisonPhysical 90 75% 11 6-Tile Shot Ally/Foe
Headbutt NormalPhysical 70 100% 15 2-Tile Dash Foe
Low Kick FightingPhysical 0 100% 20 Front Foe
Role Play PsychicStatus -- --% 16 4-Tile Arc Ally/Foe
Iron Tail SteelPhysical 100 75% 16 Front and Sides Foes
Covet NormalStatus -- 80% 20 3-Tile Arc Foe
Dual Chop DragonPhysical 45x2 90% 18 Front Foe
Focus Punch FightingPhysical 130 100% 15 2-Tile Dash Foe
Egg Moves
Lv. Move Type Pow. Acc. PP Range Target Effects
Counter FightingStatus -- --% 15 User
Meditate PsychicStatus -- --% 20 User
Rock Slide RockPhysical 75 90% 16 Row, 2 Tiles Away Foes
Reversal FightingPhysical 0 100% 12 2-Tile Dash Foe
Foresight NormalStatus -- --% 16 8-Tile Shot Foe
Beat Up DarkStatus -- --% 12 User
Smelling Salts NormalPhysical 60 100% 18 Front Ally/Foe
Revenge FightingPhysical 60 100% 16 Front Foe
Close Combat FightingPhysical 120 100% 14 Front Foe
Encore NormalStatus -- 100% 12 2-Tile Arc Foe
Sleep Talk NormalStatus -- --% 25 User
Focus Punch FightingPhysical 130 100% 15 2-Tile Dash Foe
Night Slash DarkPhysical 70 100% 15 2-Tile Piercing Dash Foes


</tab>

</tabs>