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- 20:07, 17 January 2026 Imbion talk contribs moved page Ground (function)/Entity Animation to Ground (functions)/Entity Animation (Misspelled title)
- 19:59, 17 January 2026 Imbion talk contribs created page Ground (function)/Entity Animation (Created page with " == GROUND:CharSetEmote(RogueEssence.Ground.GroundChar,System.String,System.Int32) == Make a character emote on the ground map. === Arguments === * <code>chara</code>: Character to emote * <code>emoteid</code>: ID of the emote * <code>cycles</code>: The number of times to play the emote. == GROUND:CharSetDrawEffect(RogueEssence.Ground.GroundChar,RogueEssence.Dungeon.DrawEffect) == Sets the ground character's draw effect to become invisible, shaking, still, etc....")
