Recruitment: Difference between revisions
Created page with "'''Recruitment''' is the process of convincing enemy Pokémon to join the player's team. == Mechanics == Unlike the original Pokémon Mystery Dungeon games, enemy Pokémon are not recruited by defeating them. Instead, you can recruit enemy Pokémon to join the team by throwing an Apricorn at them. This is similar to the use of Poké Balls in main series Pokémon games. The formula for recruitment is as follows: <math>(b + a) * (m * 2 - h) / m</math> Where: * <cod..." |
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| [[File:Apricorn Black.png|class=sprite|32px]] | | [[File:Apricorn Black.png|class=sprite|32px]] | ||
| Black Apricorn | | Black Apricorn | ||
| + | | +40% if target is {{TypeIcon|type=Ghost}}Ghost- or {{TypeIcon|type=Dark}}Dark-type<br>-50% otherwise | ||
|- | |- | ||
| [[File:Apricorn Blue.png|class=sprite|32px]] | | [[File:Apricorn Blue.png|class=sprite|32px]] | ||
| Blue Apricorn | | Blue Apricorn | ||
| + | | +40% if target is {{TypeIcon|type=Water}}Water- or {{TypeIcon|type=Ice}}Ice-type<br>-50% otherwise | ||
|- | |- | ||
| [[File:Apricorn Brown.png|class=sprite|32px]] | | [[File:Apricorn Brown.png|class=sprite|32px]] | ||
| Brown Apricorn | | Brown Apricorn | ||
| + | | +40% if target is {{TypeIcon|type=Rock}}Rock-, {{TypeIcon|type=Ground}}Ground-, or {{TypeIcon|type=Fighting}}Fighting-type<br>-50% otherwise | ||
|- | |- | ||
| [[File:Apricorn Green.png|class=sprite|32px]] | | [[File:Apricorn Green.png|class=sprite|32px]] | ||
| Green Apricorn | | Green Apricorn | ||
| + | | +40% if target is {{TypeIcon|type=Grass}}Grass- or {{TypeIcon|type=Bug}}Bug-type<br>-50% otherwise | ||
|- | |- | ||
| [[File:Apricorn Purple.png|class=sprite|32px]] | | [[File:Apricorn Purple.png|class=sprite|32px]] | ||
| Purple Apricorn | | Purple Apricorn | ||
| + | | +40% if target is {{TypeIcon|type=Poison}}Poison- or {{TypeIcon|type=Psychic}}Psychic-type<br>-50% otherwise | ||
|- | |- | ||
| [[File:Apricorn Red.png|class=sprite|32px]] | | [[File:Apricorn Red.png|class=sprite|32px]] | ||
| Red Apricorn | | Red Apricorn | ||
| + | | +40% if target is {{TypeIcon|type=Fire}}Fire- or {{TypeIcon|type=Dragon}}Dragon-type<br>-50% otherwise | ||
|- | |- | ||
| [[File:Apricorn White.png|class=sprite|32px]] | | [[File:Apricorn White.png|class=sprite|32px]] | ||
| White Apricorn | | White Apricorn | ||
| + | | +40% if target is {{TypeIcon|type=Normal}}Normal-, {{TypeIcon|type=Flying}}Flying-, or {{TypeIcon|type=Fairy}}Fairy-type<br>-50% otherwise | ||
|- | |- | ||
| [[File:Apricorn Yellow.png|class=sprite|32px]] | | [[File:Apricorn Yellow.png|class=sprite|32px]] | ||
| Yellow Apricorn | | Yellow Apricorn | ||
| + | | +40% if target is {{TypeIcon|type=Electric}}Electric- or {{TypeIcon|type=Steel}}Steel-type<br>-50% otherwise | ||
|- | |- | ||
| [[File:Apricorn Black.png|class=sprite|32px]] | | [[File:Apricorn Black.png|class=sprite|32px]] | ||
| Glittery Apricorn | | Glittery Apricorn | ||
| + | | +40% if target is [[shiny]]<br>-50% otherwise | ||
|- | |- | ||
| [[File:Apricorn White.png|class=sprite|32px]] | | [[File:Apricorn White.png|class=sprite|32px]] | ||
Revision as of 23:11, 13 February 2025
Recruitment is the process of convincing enemy Pokémon to join the player's team.
Mechanics
Unlike the original Pokémon Mystery Dungeon games, enemy Pokémon are not recruited by defeating them. Instead, you can recruit enemy Pokémon to join the team by throwing an Apricorn at them. This is similar to the use of Poké Balls in main series Pokémon games.
The formula for recruitment is as follows:
Where:
b= The target Pokémon's base recruit rate.a= The boost from the Apricorn used and the Recruit Boost status effect (see below).m= The target Pokémon's maximum HP.h= The target Pokémon's current HP.
In effect, this means that using better Apricorns and depleting the target Pokémon's HP will result in a better recruit chance. Unlike main series Pokémon, status conditions do not increase the recruit chance.
Recruited Pokémon do not give experience points.
Recruitment will automatically fail if the target is 5 or more levels higher than the Apricorn user.
Apricorns
| Sprite | Apricorn | Recruit bonus |
|---|---|---|
| Plain Apricorn | +0% | |
| Big Apricorn | +30% | |
| Black Apricorn | +40% if target is Ghost- or Dark-type -50% otherwise | |
| Blue Apricorn | +40% if target is Water- or Ice-type -50% otherwise | |
| Brown Apricorn | +40% if target is Rock-, Ground-, or Fighting-type -50% otherwise | |
| Green Apricorn | +40% if target is Grass- or Bug-type -50% otherwise | |
| Purple Apricorn | +40% if target is Poison- or Psychic-type -50% otherwise | |
| Red Apricorn | +40% if target is Fire- or Dragon-type -50% otherwise | |
| White Apricorn | +40% if target is Normal-, Flying-, or Fairy-type -50% otherwise | |
| Yellow Apricorn | +40% if target is Electric- or Steel-type -50% otherwise | |
| Glittery Apricorn | +40% if target is shiny -50% otherwise | |
| Perfect Apricorn | +1000% |
Amber Tear
| Item ID | medicine_amber_tear
|
|---|---|
| Edible | Yes |
| Stack Size | 3 |
| Value | 750 |
The Amber Tear is an item that grants the Recruit Boost status effect when consumed, which increases recruitment chance by 50%.


















