Recruitment: Difference between revisions

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Created page with "'''Recruitment''' is the process of convincing enemy Pokémon to join the player's team. == Mechanics == Unlike the original Pokémon Mystery Dungeon games, enemy Pokémon are not recruited by defeating them. Instead, you can recruit enemy Pokémon to join the team by throwing an Apricorn at them. This is similar to the use of Poké Balls in main series Pokémon games. The formula for recruitment is as follows: <math>(b + a) * (m * 2 - h) / m</math> Where: * <cod..."
 
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| [[File:Apricorn Black.png|class=sprite|32px]]
| [[File:Apricorn Black.png|class=sprite|32px]]
| Black Apricorn
| Black Apricorn
| +35% if target is {{TypeIcon|type=Ghost}}Ghost- or {{TypeIcon|type=Dark}}Dark-type<br>-50% otherwise
| +40% if target is {{TypeIcon|type=Ghost}}Ghost- or {{TypeIcon|type=Dark}}Dark-type<br>-50% otherwise
|-
|-
| [[File:Apricorn Blue.png|class=sprite|32px]]
| [[File:Apricorn Blue.png|class=sprite|32px]]
| Blue Apricorn
| Blue Apricorn
| +35% if target is {{TypeIcon|type=Water}}Water- or {{TypeIcon|type=Ice}}Ice-type<br>-50% otherwise
| +40% if target is {{TypeIcon|type=Water}}Water- or {{TypeIcon|type=Ice}}Ice-type<br>-50% otherwise
|-
|-
| [[File:Apricorn Brown.png|class=sprite|32px]]
| [[File:Apricorn Brown.png|class=sprite|32px]]
| Brown Apricorn
| Brown Apricorn
| +35% if target is {{TypeIcon|type=Rock}}Rock-, {{TypeIcon|type=Ground}}Ground-, or {{TypeIcon|type=Fighting}}Fighting-type<br>-50% otherwise
| +40% if target is {{TypeIcon|type=Rock}}Rock-, {{TypeIcon|type=Ground}}Ground-, or {{TypeIcon|type=Fighting}}Fighting-type<br>-50% otherwise
|-
|-
| [[File:Apricorn Green.png|class=sprite|32px]]
| [[File:Apricorn Green.png|class=sprite|32px]]
| Green Apricorn
| Green Apricorn
| +35% if target is {{TypeIcon|type=Grass}}Grass- or {{TypeIcon|type=Bug}}Bug-type<br>-50% otherwise
| +40% if target is {{TypeIcon|type=Grass}}Grass- or {{TypeIcon|type=Bug}}Bug-type<br>-50% otherwise
|-
|-
| [[File:Apricorn Purple.png|class=sprite|32px]]
| [[File:Apricorn Purple.png|class=sprite|32px]]
| Purple Apricorn
| Purple Apricorn
| +35% if target is {{TypeIcon|type=Poison}}Poison- or {{TypeIcon|type=Psychic}}Psychic-type<br>-50% otherwise
| +40% if target is {{TypeIcon|type=Poison}}Poison- or {{TypeIcon|type=Psychic}}Psychic-type<br>-50% otherwise
|-
|-
| [[File:Apricorn Red.png|class=sprite|32px]]
| [[File:Apricorn Red.png|class=sprite|32px]]
| Red Apricorn
| Red Apricorn
| +35% if target is {{TypeIcon|type=Fire}}Fire- or {{TypeIcon|type=Dragon}}Dragon-type<br>-50% otherwise
| +40% if target is {{TypeIcon|type=Fire}}Fire- or {{TypeIcon|type=Dragon}}Dragon-type<br>-50% otherwise
|-
|-
| [[File:Apricorn White.png|class=sprite|32px]]
| [[File:Apricorn White.png|class=sprite|32px]]
| White Apricorn
| White Apricorn
| +35% if target is {{TypeIcon|type=Normal}}Normal-, {{TypeIcon|type=Flying}}Flying-, or {{TypeIcon|type=Fairy}}Fairy-type<br>-50% otherwise
| +40% if target is {{TypeIcon|type=Normal}}Normal-, {{TypeIcon|type=Flying}}Flying-, or {{TypeIcon|type=Fairy}}Fairy-type<br>-50% otherwise
|-
|-
| [[File:Apricorn Yellow.png|class=sprite|32px]]
| [[File:Apricorn Yellow.png|class=sprite|32px]]
| Yellow Apricorn
| Yellow Apricorn
| +35% if target is {{TypeIcon|type=Electric}}Electric- or {{TypeIcon|type=Steel}}Steel-type<br>-50% otherwise
| +40% if target is {{TypeIcon|type=Electric}}Electric- or {{TypeIcon|type=Steel}}Steel-type<br>-50% otherwise
|-
|-
| [[File:Apricorn Black.png|class=sprite|32px]]
| [[File:Apricorn Black.png|class=sprite|32px]]
| Glittery Apricorn
| Glittery Apricorn
| +35% if target is [[shiny]]<br>-50% otherwise
| +40% if target is [[shiny]]<br>-50% otherwise
|-
|-
| [[File:Apricorn White.png|class=sprite|32px]]
| [[File:Apricorn White.png|class=sprite|32px]]

Latest revision as of 23:11, 13 February 2025

Recruitment is the process of convincing enemy Pokémon to join the player's team.

Mechanics

Unlike the original Pokémon Mystery Dungeon games, enemy Pokémon are not recruited by defeating them. Instead, you can recruit enemy Pokémon to join the team by throwing an Apricorn at them. This is similar to the use of Poké Balls in main series Pokémon games.

The formula for recruitment is as follows:

Where:

  • b = The target Pokémon's base recruit rate.
  • a = The boost from the Apricorn used and the Recruit Boost status effect (see below).
  • m = The target Pokémon's maximum HP.
  • h = The target Pokémon's current HP.

In effect, this means that using better Apricorns and depleting the target Pokémon's HP will result in a better recruit chance. Unlike main series Pokémon, status conditions do not increase the recruit chance.

Recruited Pokémon do not give experience points.

Recruitment will automatically fail if the target is 5 or more levels higher than the Apricorn user.

Apricorns

Sprite Apricorn Recruit bonus
Plain Apricorn +0%
Big Apricorn +30%
Black Apricorn +40% if target is GhostGhost- or DarkDark-type
-50% otherwise
Blue Apricorn +40% if target is WaterWater- or IceIce-type
-50% otherwise
Brown Apricorn +40% if target is RockRock-, GroundGround-, or FightingFighting-type
-50% otherwise
Green Apricorn +40% if target is GrassGrass- or BugBug-type
-50% otherwise
Purple Apricorn +40% if target is PoisonPoison- or PsychicPsychic-type
-50% otherwise
Red Apricorn +40% if target is FireFire- or DragonDragon-type
-50% otherwise
White Apricorn +40% if target is NormalNormal-, FlyingFlying-, or FairyFairy-type
-50% otherwise
Yellow Apricorn +40% if target is ElectricElectric- or SteelSteel-type
-50% otherwise
Glittery Apricorn +40% if target is shiny
-50% otherwise
Perfect Apricorn +1000%

Amber Tear

Amber Tear
Bottle_Gold.png
Item ID medicine_amber_tear
Edible Yes
Stack Size 3
Value 750 Poké

The Amber Tear is an item that grants the Recruit Boost status effect when consumed, which increases recruitment chance by 50%.