Custom Floor Generation Steps: Revision history

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7 July 2023

6 July 2023

  • curprev 18:1118:11, 6 July 2023Palika talk contribs 6,061 bytes 0 No edit summary
  • curprev 18:0918:09, 6 July 2023Palika talk contribs 6,061 bytes +30 No edit summary
  • curprev 18:0118:01, 6 July 2023Palika talk contribs 6,031 bytes −20 No edit summary
  • curprev 18:0118:01, 6 July 2023Palika talk contribs 6,051 bytes +6,051 Created page with "Sometimes, you may find that you want to add a feature to dungeon generation that just isn't possible with built in gen steps and tools. When this happens, you can script the generation step or feature in yourself by scripting via Lua by creating a FLOOR_GEN_SCRIPT in event_mapgen.lua. We'll walk through an example on how this was done for Halcyon's Illuminant Riverbed to show an example of how you can do this and some of the useful Lua functions you might need to do thi..."