Template:TableOfOrbs
From PMDOWiki
| Orb | Effect |
|---|---|
| Ensures that all of the team's attacks hit. | |
| Drastically increases the team's evasion. | |
| Gives the protect status to the team. | |
| Cleans all sticky items. | |
| Devolves all enemies within range. | |
| Gives the endure status to the team. | |
| Escapes the dungeon without item or | |
| Fills in all gullies, water, or lava | |
| Immobilizes enemies in range | |
| Disables the last used move of enemies in range | |
| Freezes all enemies within range | |
| Halves the health of all enemies within range | |
| Temporarily inverts all type matchups | |
| Turns the team invisible | |
| Transforms the single target into an item | |
| Reveals the entire map, sets map brightness to clear | |
| Gives the entire team the Mirror Coat status | |
| Allows the entire team to move through walls | |
| Spawns a monster house | |
| Steals items from all enemies on the floor | |
| Disables the ability of all enemies on the floor | |
| Clears all walls on the floor that can be destroyed | |
| Chance to one-shot all enemies within range | |
| Paralyzes all enemies in range | |
| Lets the team pierce through multiple targets | |
| Gives the team Mini-Counter | |
| Revives all fainted team members | |
| Summons all allies to the user | |
| Reveals the location of items and enemies | |
| Slows all enemies in range by one stage | |
| Puts all enemies in range to sleep | |
| Warps away all enemies in range | |
| Warps away all enemies within range and puts them to sleep near the stairs | |
| Confuses all enemies within range | |
| Reveals all traps | |
| Destroys nearly all non-stair tiles on the floor | |
| Draws each item to the user | |
| Changes the weather depending on the player's type |
