Switch Seal Step

From PMDOWiki

The Switch Seal Step is a floor generation step. Its typical priority is 0.2.

Usage

This step takes the target rooms, and then surrounds them with unbreakable walls to turn them into a vault. Then, a key block is placed down. A switch is spawned on the map, and this switch opens the vault.

Fields

This step has the following fields.

Switch Filters

Filter conditions that must be true for a switch to spawn in a room.

Filters

Filter conditions that must be true for a room to serve as a vault and be locked away.

Sealed Tile

The tile that will be used to block off the room. It is removed when the switch is pressed.

Switch Tile

The tile that will unlock the vault(s).

Amount

The amount of rooms to seal.

Revealed

Whenever the switch tile is revealed or not.

Time Limit

Determines if a time limit is triggered when pressing the switch.