Switch Detour Step

From PMDOWiki

The Switch Detour Step is a floor generation step. Its typical priority is 2.2.

Usage

This step creates an extra room that can only be accessed by pushing a switch.

Fields

This step has the following fields.

Sealed Tile

The tile to seal the entrance to the room with.

Switch Tile

The tile to use as a switch to open the room.

Time Limit

If checked, a time limit is triggered when the switch is pulled.

Entrance Count

A range of the number of entrances to the room.

Treasures

The specific spawns and a spawn table of the possible items that will appear in the detour. The "spawn amount" determines how many items will be rolled from the spawn table.

Tile Treasures

The specific spawns and a spawn table of the possible tiles that will appear in the detour. The "spawn amount" determines how many tiles will be rolled from the spawn table.

Guard Types

The specific spawns and a spawn table of the possible enemy mobs that will appear in the detour. The "spawn amount" determines how many mobs will be rolled from the spawn table.

Hall Length

The min and max of the length of the hall that connects the main path to the detour room.

Generic Rooms

The rooms that are possible to generate as the detour room.