Restriction
A restriction is a mechanical limitation that limits the player in some way while exploring a dungeon. Restrictions are applied to specific dungeons by design, which serves to increase their difficulty.
Experience Percent
The percent of the experience that a player gains upon fainting an enemy Pokémon. If it is set to zero, no experience is gained at all, and it is shown when entering a dungeon that no exp is granted.
Level Cap
If a party member's level is higher than X, their level will be set to X. Moves will also be reshuffled to their values at that level. Some dungeons keep the skills a Pokémon currently has.
No Money
If this restriction is used, the player can't bring any money into the dungeon.
Party Cap
X party members will be allowed to join the team inside of the dungeon, counting recruits to that limit.
Solo Restrict
Forces the player to enter in with one team member, but they are able to recruit up to the party cap. Uses the Team Restrict flag in the editor.
Item Limit
Only allows the player to take X amount of items into the dungeon. None if -1.
Bag Limit
Changes the size of the bag to X. None if -1. May be set to persistently apply to the player's bag size.
Rescues
The team can be rescued X times before the dungeon is failed.
