Pikachu/Learnset

From PMDOWiki
By level up
Lv. Move Type Pow. Acc. PP Range Target Effects
1 Tail Whip NormalStatus -- --% 22 1-tile cone Foes Lowers Defense.
1 Thunder Shock ElectricSpecial 30 100% 20 3-tile arc Foes 35% chance to inflict Paralysis.
5 Growl NormalStatus -- 100% 15 4-tile cone Foes Lowers Attack.
7 Play Nice NormalStatus -- --% 20 4-tile arc Foes Lowers Special Attack.
10 Quick Attack NormalPhysical 40 100% 20 3-tile piercing dash Foes
13 Electro Ball ElectricSpecial 30 100% 15 6-tile shot Foes Deals more damage if the target's Movement Speed is lower than the user's.
18 Thunder Wave ElectricStatus -- 100% 14 2-tile shot Foes Inflicts paralysis.
21 Feint NormalStatus 40 100% 20 4-tile dash Foes Pierces and lifts the effect of Protect and other protection moves.
23 Double Team NormalStatus -- --% 18 Self Self Raises Evasion.
26 Spark ElectricPhysical 50 100% 16 2-tile dash Foes 50% chance to inflict Paralysis.
29 Nuzzle ElectricPhysical 40 100% 18 In front Foes Inflicts Paralysis.
34 Discharge ElectricSpecial 50 100% 14 4-tile area Foes 35% chance to inflict Paralysis.
37 Slam NormalPhysical 80 80% 18 In front and sides Foes
42 Thunderbolt ElectricSpecial 75 100% 14 2-tile phasing spread shot Foes Shots spread in all eight directions.
25% chance to inflict paralysis.
45 Agility PsychicStatus -- --% 15 3-tile area Party Raises Movement Speed.
50 Wild Charge ElectricPhysical 80 80% 16 4-tile dash Anyone User takes 1/6 of their max HP in recoil damage.
53 Light Screen PsychicStatus -- --% 18 1-tile area Party Halves damage from special attacks.
58 Thunder ElectricSpecial 100 70% 12 3-tile arc Foes 35% chance to inflict paralysis.
Can't miss in rain.
Accuracy falls to 50% if it's sunny.
By TM
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By move tutor
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