Mienfoo family

From PMDOWiki


<tabs> <tab name="Mienfoo">

File:Portrait Mienfoo.png Mienfoo
ID mienfoo Stats
Form ID 00
HP 45
Atk 85
Def 50
Sp.A 55
Sp.D 50
Spe 65
Type Fighting Fighting
Abilities Inner Focus Regenerator
Hidden Ability Reckless
Learnset
By level up
Lv. Move Type Pow. Acc. PP Range Target Effects
1 Pound NormalPhysical 45 100% 25 Front Foe
5 Meditate PsychicStatus -- --% 20 User
9 Detect FightingStatus -- --% 14 User
13 Fake Out NormalPhysical 25 100% 19 6-Tile Dash Ally/Foe
17 Double Slap NormalPhysical 20x4 50% 22 Front Foe
21 Swift NormalSpecial 50 --% 14 2-Tile Cone Foes
25 Calm Mind PsychicStatus -- --% 14 User
29 Force Palm FightingPhysical 60 100% 15 2-Tile Dash Foe
33 Drain Punch FightingPhysical 60 100% 15 Front Foe
37 Jump Kick FightingPhysical 85 85% 15 3-Tile Dash Ally/Foe
41 U-turn BugPhysical 50 100% 20 2-Tile Dash Foe
45 Quick Guard FightingStatus -- --% 13 2-Tile Area Party
49 Bounce FlyingPhysical 80 100% 16 4-Tile Phasing Dash Foe
50 High Jump Kick FightingPhysical 95 75% 9 4-Tile Dash Ally/Foe
57 Reversal FightingPhysical 0 100% 12 2-Tile Dash Foe
61 Aura Sphere FightingSpecial 70 --% 8 6-Tile Shot Foe
By TM
Lv. Move Type Pow. Acc. PP Range Target Effects
Swords Dance NormalStatus -- --% 12 User
Strength NormalPhysical 70 100% 16 Front Foe
Dig GroundPhysical 60 100% 14 Front, Cuts Corners Foe
Toxic PoisonStatus -- 85% 14 2-Tile Arc Foe
Double Team NormalStatus -- --% 18 User
Reflect PsychicStatus -- --% 18 1-Tile Area Party
Rest PsychicStatus -- --% 8 User
Rock Slide RockPhysical 75 90% 16 Row, 2 Tiles Away Foes
Substitute NormalStatus -- --% 14 3-Tile Arc Ally/Foe
Protect NormalStatus -- --% 10 User
Swagger NormalStatus -- 90% 14 3-Tile Arc Ally/Foe
Attract NormalStatus -- 100% 16 3-Tile Arc Foe
Return NormalPhysical 25 100% 15 Front Foe
Frustration NormalPhysical 100 100% 18 Front Foe
Hidden Power NormalSpecial 40 100% 18 2-Tile Spread Shot Foes
Rain Dance WaterStatus -- --% 10 User
Sunny Day FireStatus -- --% 10 User
Psych Up NormalStatus -- --% 15 4-Tile Arc Ally/Foe
Rock Smash FightingPhysical 20 100% 25 Front, Cuts Corners Foe
Façade NormalPhysical 65 100% 18 Front Foe
Taunt DarkStatus -- 100% 20 4-Tile Arc Foe
Brick Break FightingPhysical 60 100% 18 Front, Cuts Corners Foe
Rock Tomb RockPhysical 60 100% 18 Foe at 3 Tiles Away
Aerial Ace FlyingPhysical 60 --% 16 2-Tile Dash Foe
Bulk Up FightingStatus -- --% 16 User
Calm Mind PsychicStatus -- --% 14 User
U-turn BugPhysical 50 100% 20 2-Tile Dash Foe
Payback DarkPhysical 50 100% 18 Front Foe
Fling DarkStatus -- --% 17 Front Ally/Foe
Poison Jab PoisonPhysical 60 100% 16 2-Tile Dash Foe
Focus Blast FightingSpecial 90 70% 9 6-Tile Shot Ally/Foe
Stone Edge RockPhysical 100 100% 16 Foe at 2 Tiles Away
Grass Knot GrassSpecial 0 100% 20 Foe at 2 Tiles Away
Low Sweep FightingPhysical 60 100% 16 Front and Sides Foes
Round NormalSpecial 40 100% 16 4-Tile Area Party
Acrobatics FlyingPhysical 45 100% 14 3-Tile Dash Ally/Foe
Retaliate NormalPhysical 90 --% 18 Front, Cuts Corners Foe
Work Up NormalStatus -- --% 18 User
Sleep Talk NormalStatus -- --% 25 User
Confide NormalStatus -- --% 17 Foes Around User
Power-Up Punch FightingPhysical 40 100% 12 Front Foe
Secret Power NormalPhysical 60 100% 20 Front and Sides Foes
By Move Tutor
Lv. Move Type Pow. Acc. PP Range Target Effects
Low Kick FightingPhysical 0 100% 20 Front Foe
Snore NormalSpecial 40 100% 15 2-Tile Area Foes
Sleep Talk NormalStatus -- --% 25 User
Helping Hand NormalStatus -- --% 12 3-Tile Area Allies
Role Play PsychicStatus -- --% 16 4-Tile Arc Ally/Foe
Knock Off DarkPhysical 50 100% 20 Front Foe
Bounce FlyingPhysical 80 100% 16 4-Tile Phasing Dash Foe
Drain Punch FightingPhysical 60 100% 15 Front Foe
Dual Chop DragonPhysical 45x2 90% 18 Front Foe
Focus Punch FightingPhysical 130 100% 15 2-Tile Dash Foe
Egg Moves
Lv. Move Type Pow. Acc. PP Range Target Effects
Low Kick FightingPhysical 0 100% 20 Front Foe
Endure NormalStatus -- --% 15 User
Baton Pass NormalStatus -- --% 20 2-Tile Phasing Shot Others
Vital Throw FightingPhysical 80 --% 15 Front Foe
Smelling Salts NormalPhysical 60 100% 18 Front Ally/Foe
Knock Off DarkPhysical 50 100% 20 Front Foe
Feint NormalPhysical 40 100% 20 4-Tile Dash Foe
Me First NormalStatus -- --% 20 4-Tile Arc Foe
Ally Switch PsychicStatus -- --% 22 5-Tile Area Party


</tab>

<tab name="Mienshao">

File:Portrait Mienshao.png Mienshao
ID mienshao Stats
Form ID 00
HP 65
Atk 125
Def 60
Sp.A 95
Sp.D 60
Spe 105
Type Fighting Fighting
Abilities Inner Focus Regenerator
Hidden Ability Reckless
Learnset
By level up
Lv. Move Type Pow. Acc. PP Range Target Effects
1 Aura Sphere FightingSpecial 70 --% 8 6-Tile Shot Foe
1 Reversal FightingPhysical 0 100% 12 2-Tile Dash Foe
1 Pound NormalPhysical 45 100% 25 Front Foe
1 Meditate PsychicStatus -- --% 20 User
1 Detect FightingStatus -- --% 14 User
1 Fake Out NormalPhysical 25 100% 19 6-Tile Dash Ally/Foe
5 Meditate PsychicStatus -- --% 20 User
9 Detect FightingStatus -- --% 14 User
13 Fake Out NormalPhysical 25 100% 19 6-Tile Dash Ally/Foe
17 Double Slap NormalPhysical 20x4 50% 22 Front Foe
21 Swift NormalSpecial 50 --% 14 2-Tile Cone Foes
25 Calm Mind PsychicStatus -- --% 14 User
29 Force Palm FightingPhysical 60 100% 15 2-Tile Dash Foe
33 Drain Punch FightingPhysical 60 100% 15 Front Foe
37 Jump Kick FightingPhysical 85 85% 15 3-Tile Dash Ally/Foe
41 U-turn BugPhysical 50 100% 20 2-Tile Dash Foe
45 Wide Guard RockStatus -- --% 15 2-Tile Area Party
49 Bounce FlyingPhysical 80 100% 16 4-Tile Phasing Dash Foe
56 High Jump Kick FightingPhysical 95 75% 9 4-Tile Dash Ally/Foe
63 Reversal FightingPhysical 0 100% 12 2-Tile Dash Foe
70 Aura Sphere FightingSpecial 70 --% 8 6-Tile Shot Foe
By TM
Lv. Move Type Pow. Acc. PP Range Target Effects
Swords Dance NormalStatus -- --% 12 User
Hyper Beam NormalSpecial 100 90% 5 8-Tile Beam, Passes Walls Others
Strength NormalPhysical 70 100% 16 Front Foe
Dig GroundPhysical 60 100% 14 Front, Cuts Corners Foe
Toxic PoisonStatus -- 85% 14 2-Tile Arc Foe
Double Team NormalStatus -- --% 18 User
Reflect PsychicStatus -- --% 18 1-Tile Area Party
Rest PsychicStatus -- --% 8 User
Rock Slide RockPhysical 75 90% 16 Row, 2 Tiles Away Foes
Substitute NormalStatus -- --% 14 3-Tile Arc Ally/Foe
Protect NormalStatus -- --% 10 User
Swagger NormalStatus -- 90% 14 3-Tile Arc Ally/Foe
Attract NormalStatus -- 100% 16 3-Tile Arc Foe
Return NormalPhysical 25 100% 15 Front Foe
Frustration NormalPhysical 100 100% 18 Front Foe
Hidden Power NormalSpecial 40 100% 18 2-Tile Spread Shot Foes
Rain Dance WaterStatus -- --% 10 User
Sunny Day FireStatus -- --% 10 User
Psych Up NormalStatus -- --% 15 4-Tile Arc Ally/Foe
Rock Smash FightingPhysical 20 100% 25 Front, Cuts Corners Foe
Façade NormalPhysical 65 100% 18 Front Foe
Taunt DarkStatus -- 100% 20 4-Tile Arc Foe
Brick Break FightingPhysical 60 100% 18 Front, Cuts Corners Foe
Rock Tomb RockPhysical 60 100% 18 Foe at 3 Tiles Away
Aerial Ace FlyingPhysical 60 --% 16 2-Tile Dash Foe
Bulk Up FightingStatus -- --% 16 User
Calm Mind PsychicStatus -- --% 14 User
U-turn BugPhysical 50 100% 20 2-Tile Dash Foe
Payback DarkPhysical 50 100% 18 Front Foe
Fling DarkStatus -- --% 17 Front Ally/Foe
Poison Jab PoisonPhysical 60 100% 16 2-Tile Dash Foe
Focus Blast FightingSpecial 90 70% 9 6-Tile Shot Ally/Foe
Giga Impact NormalPhysical 130 100% 8 2-Tile Dash Foe
Stone Edge RockPhysical 100 100% 16 Foe at 2 Tiles Away
Grass Knot GrassSpecial 0 100% 20 Foe at 2 Tiles Away
Low Sweep FightingPhysical 60 100% 16 Front and Sides Foes
Round NormalSpecial 40 100% 16 4-Tile Area Party
Acrobatics FlyingPhysical 45 100% 14 3-Tile Dash Ally/Foe
Retaliate NormalPhysical 90 --% 18 Front, Cuts Corners Foe
Work Up NormalStatus -- --% 18 User
Sleep Talk NormalStatus -- --% 25 User
Confide NormalStatus -- --% 17 Foes Around User
Power-Up Punch FightingPhysical 40 100% 12 Front Foe
Secret Power NormalPhysical 60 100% 20 Front and Sides Foes
By Move Tutor
Lv. Move Type Pow. Acc. PP Range Target Effects
Low Kick FightingPhysical 0 100% 20 Front Foe
Snore NormalSpecial 40 100% 15 2-Tile Area Foes
Sleep Talk NormalStatus -- --% 25 User
Helping Hand NormalStatus -- --% 12 3-Tile Area Allies
Role Play PsychicStatus -- --% 16 4-Tile Arc Ally/Foe
Knock Off DarkPhysical 50 100% 20 Front Foe
Bounce FlyingPhysical 80 100% 16 4-Tile Phasing Dash Foe
Drain Punch FightingPhysical 60 100% 15 Front Foe
Dual Chop DragonPhysical 45x2 90% 18 Front Foe
Focus Punch FightingPhysical 130 100% 15 2-Tile Dash Foe
Egg Moves
Lv. Move Type Pow. Acc. PP Range Target Effects
Low Kick FightingPhysical 0 100% 20 Front Foe
Endure NormalStatus -- --% 15 User
Baton Pass NormalStatus -- --% 20 2-Tile Phasing Shot Others
Vital Throw FightingPhysical 80 --% 15 Front Foe
Smelling Salts NormalPhysical 60 100% 18 Front Ally/Foe
Knock Off DarkPhysical 50 100% 20 Front Foe
Feint NormalPhysical 40 100% 20 4-Tile Dash Foe
Me First NormalStatus -- --% 20 4-Tile Arc Foe
Ally Switch PsychicStatus -- --% 22 5-Tile Area Party


</tab>

</tabs>