Makuhita family

From PMDOWiki


<tabs> <tab name="Makuhita">

Makuhita
ID makuhita Stats
Form ID 00
HP 72
Atk 60
Def 30
Sp.A 20
Sp.D 30
Spe 25
Type Fighting Fighting
Abilities Thick Fat Guts
Hidden Ability Sheer Force
Learnset
By level up
Lv. Move Type Pow. Acc. PP Range Target Effects
1 Tackle NormalPhysical 45 100% 22 2-Tile Dash Foe
1 Focus Energy NormalStatus -- --% 16 User
4 Sand Attack GroundStatus -- 100% 21 2-Tile Cone Foes
7 Arm Thrust FightingPhysical 20x5 50% 18 2-Tile Dash Ally/Foe
10 Fake Out NormalPhysical 25 100% 19 6-Tile Dash Ally/Foe
13 Force Palm FightingPhysical 60 100% 15 2-Tile Dash Foe
16 Whirlwind NormalStatus -- 100% 12 1-Tile Area Others
19 Knock Off DarkPhysical 50 100% 20 Front Foe
22 Vital Throw FightingPhysical 80 --% 15 Front Foe
25 Belly Drum NormalStatus -- --% 10 User
28 Smelling Salts NormalPhysical 60 100% 18 Front Ally/Foe
31 Seismic Toss FightingPhysical -- 100% 20 Front Foe
34 Wake-Up Slap FightingPhysical 60 100% 18 Front Ally/Foe
37 Endure NormalStatus -- --% 15 User
40 Close Combat FightingPhysical 120 100% 14 Front Foe
43 Reversal FightingPhysical 0 100% 12 2-Tile Dash Foe
46 Heavy Slam SteelPhysical 0 100% 15 Front Foe
By TM
Lv. Move Type Pow. Acc. PP Range Target Effects
Surf WaterSpecial 60 100% 9 5-Tile Wide-Dash Others
Strength NormalPhysical 70 100% 16 Front Foe
Earthquake GroundPhysical 80 100% 10 4-Tile Area Others
Dig GroundPhysical 60 100% 14 Front, Cuts Corners Foe
Toxic PoisonStatus -- 85% 14 2-Tile Arc Foe
Double Team NormalStatus -- --% 18 User
Rest PsychicStatus -- --% 8 User
Protect NormalStatus -- --% 10 User
Attract NormalStatus -- 100% 16 3-Tile Arc Foe
Return NormalPhysical 25 100% 15 Front Foe
Frustration NormalPhysical 100 100% 18 Front Foe
Hidden Power NormalSpecial 40 100% 18 2-Tile Spread Shot Foes
Rain Dance WaterStatus -- --% 10 User
Sunny Day FireStatus -- --% 10 User
Rock Smash FightingPhysical 20 100% 25 Front, Cuts Corners Foe
Façade NormalPhysical 65 100% 18 Front Foe
Focus Punch FightingPhysical 130 100% 15 2-Tile Dash Foe
Brick Break FightingPhysical 60 100% 18 Front, Cuts Corners Foe
Secret Power NormalPhysical 60 100% 20 Front and Sides Foes
Rock Tomb RockPhysical 60 100% 18 Foe at 3 Tiles Away
Bulk Up FightingStatus -- --% 16 User
Rock Slide RockPhysical 75 90% 16 Row, 2 Tiles Away Foes
Substitute NormalStatus -- --% 14 3-Tile Arc Ally/Foe
Endure NormalStatus -- --% 15 User
Swagger NormalStatus -- 90% 14 3-Tile Arc Ally/Foe
Sleep Talk NormalStatus -- --% 25 User
Natural Gift NormalPhysical 70 100% 20 Front and Sides Foes
Fling DarkStatus -- --% 17 Front Ally/Foe
Poison Jab PoisonPhysical 60 100% 16 2-Tile Dash Foe
Focus Blast FightingSpecial 90 70% 9 6-Tile Shot Ally/Foe
Rock Climb NormalPhysical 70 75% 18 5-Tile Phasing Dash Foe
Captivate NormalStatus -- 100% 15 2-Tile Arc Foe
Whirlpool WaterSpecial 45 100% 16 Foe at 2 Tiles Away
Smack Down RockPhysical 50 100% 14 6-Tile Shot Ally/Foe
Low Sweep FightingPhysical 60 100% 16 Front and Sides Foes
Round NormalSpecial 40 100% 16 4-Tile Area Party
Retaliate NormalPhysical 90 --% 18 Front, Cuts Corners Foe
Bulldoze GroundPhysical 60 100% 18 1-Tile Area Foes
Work Up NormalStatus -- --% 18 User
Confide NormalStatus -- --% 17 Foes Around User
Power-Up Punch FightingPhysical 40 100% 12 Front Foe
By Move Tutor
Lv. Move Type Pow. Acc. PP Range Target Effects
Mega Punch NormalPhysical 100 100% 16 Front Foe
Fire Punch FirePhysical 75 100% 18 Front Foe
Ice Punch IcePhysical 75 100% 18 Front Foe
Thunder Punch ElectricPhysical 75 100% 18 Front Foe
Mega Kick NormalPhysical 120 75% 15 2-Tile Dash Foe
Body Slam NormalPhysical 80 100% 18 Front Foe
Double-Edge NormalPhysical 90 100% 8 5-Tile Piercing Dash Others
Counter FightingStatus -- --% 15 User
Seismic Toss FightingPhysical -- 100% 20 Front Foe
Mimic NormalStatus -- --% 10 4-Tile Arc Ally/Foe
Metronome NormalStatus -- --% 25 User
Rock Slide RockPhysical 75 90% 16 Row, 2 Tiles Away Foes
Substitute NormalStatus -- --% 14 3-Tile Arc Ally/Foe
Snore NormalSpecial 40 100% 15 2-Tile Area Foes
Mud-Slap GroundSpecial 25 100% 16 2-Tile Shot Foe
Endure NormalStatus -- --% 15 User
Swagger NormalStatus -- 90% 14 3-Tile Arc Ally/Foe
Sleep Talk NormalStatus -- --% 25 User
Dynamic Punch FightingPhysical 100 50% 18 Front, Cuts Corners Foe
Helping Hand NormalStatus -- --% 12 3-Tile Area Allies
Superpower FightingPhysical 120 100% 12 2-Tile Dash Foe
Knock Off DarkPhysical 50 100% 20 Front Foe
Vacuum Wave FightingSpecial 40 100% 16 3-Tile Piercing Shot Foes
Headbutt NormalPhysical 70 100% 15 2-Tile Dash Foe
Low Kick FightingPhysical 0 100% 20 Front Foe
Role Play PsychicStatus -- --% 16 4-Tile Arc Ally/Foe
Focus Punch FightingPhysical 130 100% 15 2-Tile Dash Foe
Egg Moves
Lv. Move Type Pow. Acc. PP Range Target Effects
Counter FightingStatus -- --% 15 User
Feint Attack DarkPhysical 60 --% 19 Front, Cuts Corners Foe
Foresight NormalStatus -- --% 16 8-Tile Shot Foe
Detect FightingStatus -- --% 14 User
Dynamic Punch FightingPhysical 100 50% 18 Front, Cuts Corners Foe
Cross Chop FightingPhysical 120 80% 15 Front Foe
Helping Hand NormalStatus -- --% 12 3-Tile Area Allies
Revenge FightingPhysical 60 100% 16 Front Foe
Wake-Up Slap FightingPhysical 60 100% 18 Front Ally/Foe
Bullet Punch SteelPhysical 40 100% 18 3-Tile Piercing Dash Foes
Feint NormalPhysical 40 100% 20 4-Tile Dash Foe
Focus Punch FightingPhysical 130 100% 15 2-Tile Dash Foe
Wide Guard RockStatus -- --% 15 2-Tile Area Party
Chip Away NormalPhysical 60 100% 18 Front Foe


</tab>

<tab name="Hariyama">

Hariyama
ID hariyama Stats
Form ID 00
HP 144
Atk 120
Def 60
Sp.A 40
Sp.D 60
Spe 50
Type Fighting Fighting
Abilities Thick Fat Guts
Hidden Ability Sheer Force
Learnset
By level up
Lv. Move Type Pow. Acc. PP Range Target Effects
1 Brine WaterSpecial 60 100% 15 1-Tile Beam Foes
1 Tackle NormalPhysical 45 100% 22 2-Tile Dash Foe
1 Focus Energy NormalStatus -- --% 16 User
1 Sand Attack GroundStatus -- 100% 21 2-Tile Cone Foes
1 Arm Thrust FightingPhysical 20x5 50% 18 2-Tile Dash Ally/Foe
4 Sand Attack GroundStatus -- 100% 21 2-Tile Cone Foes
7 Arm Thrust FightingPhysical 20x5 50% 18 2-Tile Dash Ally/Foe
10 Fake Out NormalPhysical 25 100% 19 6-Tile Dash Ally/Foe
13 Force Palm FightingPhysical 60 100% 15 2-Tile Dash Foe
16 Whirlwind NormalStatus -- 100% 12 1-Tile Area Others
19 Knock Off DarkPhysical 50 100% 20 Front Foe
22 Vital Throw FightingPhysical 80 --% 15 Front Foe
26 Belly Drum NormalStatus -- --% 10 User
30 Smelling Salts NormalPhysical 60 100% 18 Front Ally/Foe
34 Seismic Toss FightingPhysical -- 100% 20 Front Foe
38 Wake-Up Slap FightingPhysical 60 100% 18 Front Ally/Foe
42 Endure NormalStatus -- --% 15 User
46 Close Combat FightingPhysical 120 100% 14 Front Foe
50 Reversal FightingPhysical 0 100% 12 2-Tile Dash Foe
54 Heavy Slam SteelPhysical 0 100% 15 Front Foe
By TM
Lv. Move Type Pow. Acc. PP Range Target Effects
Surf WaterSpecial 60 100% 9 5-Tile Wide-Dash Others
Hyper Beam NormalSpecial 100 90% 5 8-Tile Beam, Passes Walls Others
Strength NormalPhysical 70 100% 16 Front Foe
Earthquake GroundPhysical 80 100% 10 4-Tile Area Others
Dig GroundPhysical 60 100% 14 Front, Cuts Corners Foe
Toxic PoisonStatus -- 85% 14 2-Tile Arc Foe
Double Team NormalStatus -- --% 18 User
Rest PsychicStatus -- --% 8 User
Protect NormalStatus -- --% 10 User
Attract NormalStatus -- 100% 16 3-Tile Arc Foe
Return NormalPhysical 25 100% 15 Front Foe
Frustration NormalPhysical 100 100% 18 Front Foe
Hidden Power NormalSpecial 40 100% 18 2-Tile Spread Shot Foes
Rain Dance WaterStatus -- --% 10 User
Sunny Day FireStatus -- --% 10 User
Rock Smash FightingPhysical 20 100% 25 Front, Cuts Corners Foe
Façade NormalPhysical 65 100% 18 Front Foe
Focus Punch FightingPhysical 130 100% 15 2-Tile Dash Foe
Brick Break FightingPhysical 60 100% 18 Front, Cuts Corners Foe
Secret Power NormalPhysical 60 100% 20 Front and Sides Foes
Rock Tomb RockPhysical 60 100% 18 Foe at 3 Tiles Away
Bulk Up FightingStatus -- --% 16 User
Rock Slide RockPhysical 75 90% 16 Row, 2 Tiles Away Foes
Substitute NormalStatus -- --% 14 3-Tile Arc Ally/Foe
Endure NormalStatus -- --% 15 User
Swagger NormalStatus -- 90% 14 3-Tile Arc Ally/Foe
Sleep Talk NormalStatus -- --% 25 User
Brine WaterSpecial 60 100% 15 1-Tile Beam Foes
Natural Gift NormalPhysical 70 100% 20 Front and Sides Foes
Payback DarkPhysical 50 100% 18 Front Foe
Fling DarkStatus -- --% 17 Front Ally/Foe
Poison Jab PoisonPhysical 60 100% 16 2-Tile Dash Foe
Focus Blast FightingSpecial 90 70% 9 6-Tile Shot Ally/Foe
Giga Impact NormalPhysical 130 100% 8 2-Tile Dash Foe
Rock Climb NormalPhysical 70 75% 18 5-Tile Phasing Dash Foe
Stone Edge RockPhysical 100 100% 16 Foe at 2 Tiles Away
Captivate NormalStatus -- 100% 15 2-Tile Arc Foe
Whirlpool WaterSpecial 45 100% 16 Foe at 2 Tiles Away
Smack Down RockPhysical 50 100% 14 6-Tile Shot Ally/Foe
Low Sweep FightingPhysical 60 100% 16 Front and Sides Foes
Round NormalSpecial 40 100% 16 4-Tile Area Party
Retaliate NormalPhysical 90 --% 18 Front, Cuts Corners Foe
Bulldoze GroundPhysical 60 100% 18 1-Tile Area Foes
Work Up NormalStatus -- --% 18 User
Confide NormalStatus -- --% 17 Foes Around User
Power-Up Punch FightingPhysical 40 100% 12 Front Foe
By Move Tutor
Lv. Move Type Pow. Acc. PP Range Target Effects
Mega Punch NormalPhysical 100 100% 16 Front Foe
Fire Punch FirePhysical 75 100% 18 Front Foe
Ice Punch IcePhysical 75 100% 18 Front Foe
Thunder Punch ElectricPhysical 75 100% 18 Front Foe
Mega Kick NormalPhysical 120 75% 15 2-Tile Dash Foe
Body Slam NormalPhysical 80 100% 18 Front Foe
Double-Edge NormalPhysical 90 100% 8 5-Tile Piercing Dash Others
Counter FightingStatus -- --% 15 User
Seismic Toss FightingPhysical -- 100% 20 Front Foe
Mimic NormalStatus -- --% 10 4-Tile Arc Ally/Foe
Metronome NormalStatus -- --% 25 User
Rock Slide RockPhysical 75 90% 16 Row, 2 Tiles Away Foes
Substitute NormalStatus -- --% 14 3-Tile Arc Ally/Foe
Snore NormalSpecial 40 100% 15 2-Tile Area Foes
Mud-Slap GroundSpecial 25 100% 16 2-Tile Shot Foe
Endure NormalStatus -- --% 15 User
Swagger NormalStatus -- 90% 14 3-Tile Arc Ally/Foe
Sleep Talk NormalStatus -- --% 25 User
Dynamic Punch FightingPhysical 100 50% 18 Front, Cuts Corners Foe
Helping Hand NormalStatus -- --% 12 3-Tile Area Allies
Superpower FightingPhysical 120 100% 12 2-Tile Dash Foe
Knock Off DarkPhysical 50 100% 20 Front Foe
Vacuum Wave FightingSpecial 40 100% 16 3-Tile Piercing Shot Foes
Iron Head SteelPhysical 70 100% 15 2-Tile Dash Foe
Headbutt NormalPhysical 70 100% 15 2-Tile Dash Foe
Low Kick FightingPhysical 0 100% 20 Front Foe
Role Play PsychicStatus -- --% 16 4-Tile Arc Ally/Foe
Focus Punch FightingPhysical 130 100% 15 2-Tile Dash Foe
Egg Moves
Lv. Move Type Pow. Acc. PP Range Target Effects
Counter FightingStatus -- --% 15 User
Feint Attack DarkPhysical 60 --% 19 Front, Cuts Corners Foe
Foresight NormalStatus -- --% 16 8-Tile Shot Foe
Detect FightingStatus -- --% 14 User
Dynamic Punch FightingPhysical 100 50% 18 Front, Cuts Corners Foe
Cross Chop FightingPhysical 120 80% 15 Front Foe
Helping Hand NormalStatus -- --% 12 3-Tile Area Allies
Revenge FightingPhysical 60 100% 16 Front Foe
Wake-Up Slap FightingPhysical 60 100% 18 Front Ally/Foe
Bullet Punch SteelPhysical 40 100% 18 3-Tile Piercing Dash Foes
Feint NormalPhysical 40 100% 20 4-Tile Dash Foe
Focus Punch FightingPhysical 130 100% 15 2-Tile Dash Foe
Wide Guard RockStatus -- --% 15 2-Tile Area Party
Chip Away NormalPhysical 60 100% 18 Front Foe


</tab>

</tabs>