Load Blob Step

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The Load Blob Step is a floor generation step. Its typical priority is 3.

Usage

This step paints a blob of the chosen terrain onto the map, based on the maps given to the step.

Fields

The following fields are present in this step.

Prevent Changes

The subjects on which to prevent changes from.

Terrain Stencil

The stencil to use to draw the blobs.

Amount

The range of blob amounts to generate.

Maps

The map files to load.