Lv.
|
Move
|
Type
|
Pow.
|
Acc.
|
PP
|
Range
|
Target
|
Effects
|
1
|
Ancient Power
|
|
55
|
100%
|
11
|
4-tile piercing shot
|
Foes
|
25% chance to raise all user's stats.
|
1
|
Water Pulse
|
|
50
|
100%
|
12
|
3-tile piercing shot
|
Foes
|
35% chance to inflict Confusion.
|
5
|
Scary Face
|
|
--
|
70%
|
16
|
2-tile cone
|
Foes
|
Harshly lowers Movement Speed.
|
15
|
Aqua Tail
|
|
80
|
90%
|
15
|
In front and sides
|
Foes
|
|
20
|
Body Slam
|
|
80
|
100%
|
18
|
In front
|
Foes
|
35% chance to inflict Paralysis.
|
30
|
Aqua Ring
|
|
--
|
--%
|
16
|
1-tile area
|
Party
|
Restores HP each turn.
|
35
|
Ice Beam
|
|
65
|
100%
|
9
|
8-tile shot
|
Anyone
|
50% chance to inflict Freeze.
|
50
|
Calm Mind
|
|
--
|
--%
|
14
|
Self
|
Self
|
Raises Sp. Attack and Sp. Defense.
|
60
|
Muddy Water
|
|
60
|
80%
|
11
|
4-tile beam
|
Foes
|
35% chance to lower Accuracy. Extinguishes lava tiles.
|
65
|
Sheer Cold
|
|
--
|
50%
|
5
|
1-tile area
|
Foes
|
One-hit KO.
|
75
|
Hydro Pump
|
|
100
|
75%
|
8
|
8-tile piercing shot
|
Anyone
|
Extinguishes lava tiles.
|
80
|
Double-Edge
|
|
90
|
100%
|
8
|
5-tile piercing dash
|
Anyone
|
User takes 1/5 of their max HP in recoil damage.
|
90
|
Water Spout
|
|
--
|
100%
|
8
|
2-tile area
|
Foes
|
Reduced power at low HP.
|