Iron Hands

From PMDOWiki


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File:Portrait Iron Hands.png Iron Hands
ID iron_hands Stats
Form ID 0
HP 154
Atk 140
Def 108
Sp.A 50
Sp.D 68
Spe 50
Type Fighting Fighting Electric Electric
Abilities Quark Drive None
Hidden Ability Quark Drive
Learnset
By level up
Lv. Move Type Pow. Acc. PP Range Target Effects
1 Sand Attack GroundStatus -- 100% 21 2-Tile Cone Foes
1 Tackle NormalPhysical 45 100% 22 2-Tile Dash Foe
1 Focus Energy NormalStatus -- --% 16 User
1 Arm Thrust FightingPhysical 20x5 50% 18 2-Tile Dash Ally/Foe
7 Fake Out NormalPhysical 25 100% 19 6-Tile Dash Ally/Foe
14 Whirlwind NormalStatus -- 100% 12 1-Tile Area Others
21 Thunder Punch ElectricPhysical 75 100% 18 Front Foe
28 Slam NormalPhysical 80 80% 18 Front and Sides Foes
35 Force Palm FightingPhysical 60 100% 15 2-Tile Dash Foe
42 Seismic Toss FightingPhysical -- 100% 20 Front Foe
49 Charge ElectricStatus -- --% 20 User
56 Wild Charge ElectricPhysical 80 80% 16 4-Tile Dash Ally/Foe
63 Close Combat FightingPhysical 120 100% 14 Front Foe
70 Detect FightingStatus -- --% 14 User
77 Heavy Slam SteelPhysical 0 100% 15 Front Foe
84 Belly Drum NormalStatus -- --% 10 User
91 Focus Punch FightingPhysical 130 100% 15 2-Tile Dash Foe
By TM
Lv. Move Type Pow. Acc. PP Range Target Effects
Fire Punch FirePhysical 75 100% 18 Front Foe
Ice Punch IcePhysical 75 100% 18 Front Foe
Thunder Punch ElectricPhysical 75 100% 18 Front Foe
Swords Dance NormalStatus -- --% 12 User
Body Slam NormalPhysical 80 100% 18 Front Foe
Take Down NormalPhysical 80 80% 17 4-Tile Dash Ally/Foe
Hyper Beam NormalSpecial 100 90% 5 8-Tile Beam, Passes Walls Others
Low Kick FightingPhysical 0 100% 20 Front Foe
Thunderbolt ElectricSpecial 75 100% 14 2-Tile Phasing Spread Shot Foes
Thunder ElectricSpecial 100 70% 12 3-Tile Arc Foe
Earthquake GroundPhysical 80 100% 10 4-Tile Area Others
Metronome NormalStatus -- --% 25 User
Rest PsychicStatus -- --% 8 User
Rock Slide RockPhysical 75 90% 16 Row, 2 Tiles Away Foes
Substitute NormalStatus -- --% 14 3-Tile Arc Ally/Foe
Reversal FightingPhysical 0 100% 12 2-Tile Dash Foe
Protect NormalStatus -- --% 10 User
Scary Face NormalStatus -- 70% 16 2-Tile Cone Foes
Endure NormalStatus -- --% 15 User
Sleep Talk NormalStatus -- --% 25 User
Façade NormalPhysical 65 100% 18 Front Foe
Brick Break FightingPhysical 60 100% 18 Front, Cuts Corners Foe
Rock Tomb RockPhysical 60 100% 18 Foe at 3 Tiles Away
Iron Defense SteelStatus -- --% 14 User
Close Combat FightingPhysical 120 100% 14 Front Foe
Fling DarkStatus -- --% 17 Front Ally/Foe
Drain Punch FightingPhysical 60 100% 15 Front Foe
Focus Blast FightingSpecial 90 70% 9 6-Tile Shot Ally/Foe
Giga Impact NormalPhysical 130 100% 8 2-Tile Dash Foe
Iron Head SteelPhysical 70 100% 15 2-Tile Dash Foe
Heavy Slam SteelPhysical 0 100% 15 Front Foe
Low Sweep FightingPhysical 60 100% 16 Front and Sides Foes
Volt Switch ElectricSpecial 50 100% 18 1-Tile Area Foes
Bulldoze GroundPhysical 60 100% 18 1-Tile Area Foes
Wild Charge ElectricPhysical 80 80% 16 4-Tile Dash Ally/Foe
Play Rough FairyPhysical 75 100% 16 Front Foe
Electric Terrain ElectricStatus -- --% 10 User
Stomping Tantrum/Data Body Press/Data Tera Blast/Data
By Move Tutor
Lv. Move Type Pow. Acc. PP Range Target Effects
Egg Moves
Lv. Move Type Pow. Acc. PP Range Target Effects
Electric Terrain ElectricStatus -- --% 10 User


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