Game (functions)/Guest Management
From PMDOWiki
GetPlayerGuestCount
Returns the number of guests currently in the player's party.
GetPlayerGuestTable
Returns the guests as a LuaTable.
GetPlayerGuestMember
Returns the character at the specified index within the player's guests.Argument order is GAME:GetPlayerGuestMember(index).
Arguments
| Name | Type | Technical Type | Purpose |
|---|---|---|---|
| index | Integer | System.Int32
|
The specified index |
AddPlayerGuest
Adds a character to the player's guests. Argument order is GAME:AddPlayerGuest(chara).
Arguments
| Name | Type | Technical Type | Purpose |
|---|---|---|---|
| chara | Dungeon Character | RogueEssence.Dungeon.Character
|
The character to add. |
RemovePlayerGuest
Removes the character from the team's guests, placing its item back in the inventory.Argument order is GAME:RemovePlayerGuest(index).
Arguments
| Name | Type | Technical Type | Purpose |
|---|---|---|---|
| index | Integer | System.Int32
|
The index of the character to remove from the guests. |
