Game (functions)/Game Control

From PMDOWiki

GroundSave

Saves the game while in ground mode.

Example


GroundSave()

GetModDiff

TODO

Arguments

  • uuidStr: None

RestartToTitle

Leave current map and load up the title screen.

RestartRogue

Restarts a Roguelocke run based on the configuration

Arguments

  • config: The configuration of the roguelocke run

CutsceneMode

Sets the game in cutscene mode. This prevents characters from taking idle action and hides certain UI.

Arguments

  • bon: If set to true, turns cutscene mode on. If set to false, turns it off.

SetupLuaFunctions

Setups any extra functionalities for this object written on the lua side.