Eelektross/Learnset

From PMDOWiki
By level up
Lv. Move Type Pow. Acc. PP Range Target Effects
1 Thrash NormalPhysical 100 100% 12 2-Tile Dash Foe
1 Zap Cannon ElectricSpecial 100 50% 10 6-Tile Shot Ally/Foe
1 Gastro Acid PoisonStatus -- 100% 18 3-Tile Arc Foe
1 Coil PoisonStatus -- --% 16 User
1 Ion Deluge ElectricStatus -- --% 18 2-Tile Area Others
1 Crush Claw NormalPhysical 55 100% 18 Front, Cuts Corners Foe
1 Headbutt NormalPhysical 70 100% 15 2-Tile Dash Foe
1 Acid PoisonSpecial 40 100% 15 3-Tile Shot Foe
1 Discharge ElectricSpecial 50 100% 14 4-Tile Area Foes
1 Crunch DarkPhysical 75 100% 16 Front Foe
By TM
Lv. Move Type Pow. Acc. PP Range Target Effects
Cut NormalPhysical 50 90% 16 Foes Around User
Roar NormalStatus -- 100% 20 2-Tile Cone Foes
Flamethrower FireSpecial 70 100% 8 5-Tile Piercing Shot Others
Hyper Beam NormalSpecial 100 90% 5 8-Tile Beam, Passes Walls Others
Strength NormalPhysical 70 100% 16 Front Foe
Thunderbolt ElectricSpecial 75 100% 14 2-Tile Phasing Spread Shot Foes
Thunder Wave ElectricStatus -- 100% 14 2-Tile Shot Foe
Thunder ElectricSpecial 100 70% 12 3-Tile Arc Foe
Toxic PoisonStatus -- 85% 14 2-Tile Arc Foe
Double Team NormalStatus -- --% 18 User
Light Screen PsychicStatus -- --% 15 1-Tile Area Party
Flash NormalStatus -- 90% 12 2-Tile Area Foes
Rest PsychicStatus -- --% 8 User
Rock Slide RockPhysical 75 90% 16 Row, 2 Tiles Away Foes
Substitute NormalStatus -- --% 14 3-Tile Arc Ally/Foe
Protect NormalStatus -- --% 10 User
Swagger NormalStatus -- 90% 14 3-Tile Arc Ally/Foe
Attract NormalStatus -- 100% 16 3-Tile Arc Foe
Return NormalPhysical 25 100% 15 Front Foe
Frustration NormalPhysical 100 100% 18 Front Foe
Hidden Power NormalSpecial 40 100% 18 2-Tile Spread Shot Foes
Rain Dance WaterStatus -- --% 10 User
Rock Smash FightingPhysical 20 100% 25 Front, Cuts Corners Foe
Façade NormalPhysical 65 100% 18 Front Foe
Brick Break FightingPhysical 60 100% 18 Front, Cuts Corners Foe
Rock Tomb RockPhysical 60 100% 18 Foe at 3 Tiles Away
Dragon Claw DragonPhysical 80 100% 18 Front Foe
U-turn BugPhysical 50 100% 20 2-Tile Dash Foe
Giga Impact NormalPhysical 130 100% 8 2-Tile Dash Foe
Flash Cannon SteelSpecial 70 100% 8 8-Tile Shot Ally/Foe
Grass Knot GrassSpecial 0 100% 20 Foe at 2 Tiles Away
Charge Beam ElectricSpecial 40 100% 15 8-Tile Shot Ally/Foe
Hone Claws DarkStatus -- --% 16 User
Round NormalSpecial 40 100% 16 4-Tile Area Party
Acrobatics FlyingPhysical 45 100% 14 3-Tile Dash Ally/Foe
Volt Switch ElectricSpecial 50 100% 18 1-Tile Area Foes
Dragon Tail DragonPhysical 40 100% 15 Front and Sides Foes
Wild Charge ElectricPhysical 80 80% 16 4-Tile Dash Ally/Foe
Sleep Talk NormalStatus -- --% 25 User
Confide NormalStatus -- --% 17 Foes Around User
Power-Up Punch FightingPhysical 40 100% 12 Front Foe
Secret Power NormalPhysical 60 100% 20 Front and Sides Foes
By Move Tutor
Lv. Move Type Pow. Acc. PP Range Target Effects
Fire Punch FirePhysical 75 100% 18 Front Foe
Thunder Punch ElectricPhysical 75 100% 18 Front Foe
Bind NormalPhysical 25 70% 16 Front Foe
Super Fang NormalPhysical -- 100% 15 Front Foe
Snore NormalSpecial 40 100% 15 2-Tile Area Foes
Giga Drain GrassSpecial 75 100% 10 2-Tile Shot Foe
Sleep Talk NormalStatus -- --% 25 User
Iron Tail SteelPhysical 100 75% 16 Front and Sides Foes
Superpower FightingPhysical 120 100% 12 2-Tile Dash Foe
Knock Off DarkPhysical 50 100% 20 Front Foe
Signal Beam BugSpecial 50 100% 12 8-Tile Shot Foe
Bounce FlyingPhysical 80 100% 16 4-Tile Phasing Dash Foe
Gastro Acid PoisonStatus -- 100% 18 3-Tile Arc Foe
Magnet Rise ElectricStatus -- --% 16 1-Tile Area Party
Aqua Tail WaterPhysical 80 90% 15 Front and Sides Foes
Drain Punch FightingPhysical 60 100% 15 Front Foe
Outrage DragonPhysical 85 100% 10 Front Foe
Focus Punch FightingPhysical 130 100% 15 2-Tile Dash Foe
Shock Wave ElectricSpecial 60 --% 10 4-Tile Shot Foe
Dragon Pulse DragonSpecial 75 100% 8 6-Tile Shot Ally/Foe
Egg Moves
Lv. Move Type Pow. Acc. PP Range Target Effects