Clobbopus/Learnset

From PMDOWiki
By level up
Lv. Move Type Pow. Acc. PP Range Target Effects
1 Rock Smash FightingPhysical 20 100% 25 Front, Cuts Corners Foe
1 Leer NormalStatus -- 100% 16 8-Tile Shot Foe
5 Feint NormalPhysical 40 100% 20 4-Tile Dash Foe
10 Bind NormalPhysical 25 70% 16 Front Foe
15 Detect FightingStatus -- --% 14 User
20 Brick Break FightingPhysical 60 100% 18 Front, Cuts Corners Foe
25 Bulk Up FightingStatus -- --% 16 User
30 Submission FightingPhysical 100 75% 16 Front Foe
35 Taunt DarkStatus -- 100% 20 4-Tile Arc Foe
40 Reversal FightingPhysical 0 100% 12 2-Tile Dash Foe
45 Superpower FightingPhysical 120 100% 12 2-Tile Dash Foe
By TM
Lv. Move Type Pow. Acc. PP Range Target Effects
Mega Punch NormalPhysical 100 100% 16 Front Foe
Ice Punch IcePhysical 75 100% 18 Front Foe
Body Slam NormalPhysical 80 100% 18 Front Foe
Waterfall WaterPhysical 70 100% 15 3-Tile Dash Foe
Rest PsychicStatus -- --% 8 User
Substitute NormalStatus -- --% 14 3-Tile Arc Ally/Foe
Snore NormalSpecial 40 100% 15 2-Tile Area Foes
Reversal FightingPhysical 0 100% 12 2-Tile Dash Foe
Protect NormalStatus -- --% 10 User
Endure NormalStatus -- --% 15 User
Attract NormalStatus -- 100% 16 3-Tile Arc Foe
Sleep Talk NormalStatus -- --% 25 User
Façade NormalPhysical 65 100% 18 Front Foe
Taunt DarkStatus -- 100% 20 4-Tile Arc Foe
Superpower FightingPhysical 120 100% 12 2-Tile Dash Foe
Revenge FightingPhysical 60 100% 16 Front Foe
Brick Break FightingPhysical 60 100% 18 Front, Cuts Corners Foe
Dive WaterPhysical 65 100% 18 Front Foe
Muddy Water WaterSpecial 60 80% 11 4-Tile Beam Foes
Bulk Up FightingStatus -- --% 16 User
Mud Shot GroundSpecial 50 100% 12 4-Tile Shot Foe
Brine WaterSpecial 60 100% 15 1-Tile Beam Foes
Close Combat FightingPhysical 120 100% 14 Front Foe
Payback DarkPhysical 50 100% 18 Front Foe
Focus Blast FightingSpecial 90 70% 9 6-Tile Shot Ally/Foe
Round NormalSpecial 40 100% 16 4-Tile Area Party
Retaliate NormalPhysical 90 --% 18 Front, Cuts Corners Foe
Work Up NormalStatus -- --% 18 User
Liquidation/Data
By Move Tutor
Lv. Move Type Pow. Acc. PP Range Target Effects
Coaching/Data
Egg Moves
Lv. Move Type Pow. Acc. PP Range Target Effects
Seismic Toss FightingPhysical -- 100% 20 Front Foe
Pain Split NormalStatus -- --% 20 4-Tile Arc Foe
Sucker Punch DarkPhysical 70 100% 16 3-Tile Piercing Dash Foes
Soak WaterStatus -- 100% 18 3-Tile Arc Foe
Circle Throw FightingPhysical 40 100% 16 Front Foe
Power-Up Punch FightingPhysical 40 100% 12 Front Foe