Bellibolt/Learnset
From PMDOWiki
By level up
| Lv. | Move | Type | Pow. | Acc. | PP | Range | Target | Effects |
|---|---|---|---|---|---|---|---|---|
| 1 | Tackle | 45 | 100% | 22 | 2-Tile Dash | Foe | ||
| 1 | Mud-Slap | 25 | 100% | 16 | 2-Tile Shot | Foe | ||
| 1 | Slack Off | -- | --% | 14 | User | |||
| 7 | Thunder Shock | 30 | 100% | 20 | 3-Tile Arc | Foe | ||
| 11 | Water Gun | 35 | 100% | 19 | 6-Tile Shot | Foe | ||
| 17 | Charge | -- | --% | 20 | User | |||
| 21 | Spark | 50 | 100% | 16 | 2-Tile Dash | Foe | ||
| 24 | Mud Shot | 50 | 100% | 12 | 4-Tile Shot | Foe | ||
| 25 | Flail | 0 | 100% | 14 | Foes Around User | |||
| 32 | Discharge | 50 | 100% | 14 | 4-Tile Area | Foes | ||
| 36 | Weather Ball | 60 | 100% | 14 | 3-Tile Arc | Foe | ||
| 40 | Electric Terrain | -- | --% | 10 | User | |||
| 45 | Sucker Punch | 70 | 100% | 16 | 3-Tile Piercing Dash | Foes | ||
| 50 | Zap Cannon | 100 | 50% | 10 | 6-Tile Shot | Ally/Foe |
By TM
| Lv. | Move | Type | Pow. | Acc. | PP | Range | Target | Effects |
|---|---|---|---|---|---|---|---|---|
| Hyper Beam | 100 | 90% | 5 | 8-Tile Beam, Passes Walls | Others | |||
| Thunderbolt | 75 | 100% | 14 | 2-Tile Phasing Spread Shot | Foes | |||
| Thunder Wave | -- | 100% | 14 | 2-Tile Shot | Foe | |||
| Thunder | 100 | 70% | 12 | 3-Tile Arc | Foe | |||
| Confuse Ray | -- | 100% | 10 | 6-Tile Shot | Foe | |||
| Light Screen | -- | --% | 15 | 1-Tile Area | Party | |||
| Reflect | -- | --% | 18 | 1-Tile Area | Party | |||
| Swift | 50 | --% | 14 | 2-Tile Cone | Foes | |||
| Rest | -- | --% | 8 | User | ||||
| Substitute | -- | --% | 14 | 3-Tile Arc | Ally/Foe | |||
| Protect | -- | --% | 10 | User | ||||
| Mud-Slap | 25 | 100% | 16 | 2-Tile Shot | Foe | |||
| Endure | -- | --% | 15 | User | ||||
| Sleep Talk | -- | --% | 25 | User | ||||
| Rain Dance | -- | --% | 10 | User | ||||
| Hyper Voice | 70 | 100% | 8 | 3-Tile Cone | Others | |||
| Mud Shot | 50 | 100% | 12 | 4-Tile Shot | Foe | |||
| Water Pulse | 50 | 100% | 12 | 3-Tile Piercing Shot | Foes | |||
| Giga Impact | 130 | 100% | 8 | 2-Tile Dash | Foe | |||
| Charge Beam | 40 | 100% | 15 | 8-Tile Shot | Ally/Foe | |||
| Electro Ball | 30 | 100% | 15 | 6-Tile Shot | Foe | |||
| Acid Spray | 25 | 100% | 15 | 3-Tile Arc | Foe | |||
| Volt Switch | 50 | 100% | 18 | 1-Tile Area | Foes | |||
| Wild Charge | 80 | 80% | 16 | 4-Tile Dash | Ally/Foe | |||
| Eerie Impulse | -- | 100% | 16 | 4-Tile Piercing Shot | Foes | |||
| Electric Terrain | -- | --% | 10 | User | ||||
| Tera Blast/Data | Chilling Water/Data |
By Move Tutor
| Lv. | Move | Type | Pow. | Acc. | PP | Range | Target | Effects |
|---|
Egg Moves
| Lv. | Move | Type | Pow. | Acc. | PP | Range | Target | Effects |
|---|---|---|---|---|---|---|---|---|
| Muddy Water | 60 | 80% | 11 | 4-Tile Beam | Foes | |||
| Soak | -- | 100% | 18 | 3-Tile Arc | Foe | |||
| Parabolic Charge/Data |











