Alolan Raichu/Learnset

From PMDOWiki
By level up
Lv. Move Type Pow. Acc. PP Range Target Effects
0 Psychic PsychicSpecial 70 100% 9 Area, 3 Tiles Away Foes
1 Psychic PsychicSpecial 70 100% 9 Area, 3 Tiles Away Foes
1 Speed Swap PsychicStatus -- --% 20 6-Tile Shot Ally/Foe
1 Thunder Shock ElectricSpecial 30 100% 20 3-Tile Arc Foe
1 Tail Whip NormalStatus -- --% 22 1-Tile Cone Foes
1 Quick Attack NormalPhysical 40 100% 20 3-Tile Piercing Dash Foes
1 Thunderbolt ElectricSpecial 75 100% 14 2-Tile Phasing Spread Shot Foes
By TM
Lv. Move Type Pow. Acc. PP Range Target Effects
Hyper Beam NormalSpecial 100 90% 5 8-Tile Beam, Passes Walls Others
Thunderbolt ElectricSpecial 75 100% 14 2-Tile Phasing Spread Shot Foes
Thunder Wave ElectricStatus -- 100% 14 2-Tile Shot Foe
Thunder ElectricSpecial 100 70% 12 3-Tile Arc Foe
Toxic PoisonStatus -- 85% 14 2-Tile Arc Foe
Psychic PsychicSpecial 70 100% 9 Area, 3 Tiles Away Foes
Double Team NormalStatus -- --% 18 User
Light Screen PsychicStatus -- --% 15 1-Tile Area Party
Reflect PsychicStatus -- --% 18 1-Tile Area Party
Rest PsychicStatus -- --% 8 User
Substitute NormalStatus -- --% 14 3-Tile Arc Ally/Foe
Thief DarkPhysical 40 100% 20 2-Tile Dash Foe
Protect NormalStatus -- --% 10 User
Swagger NormalStatus -- 90% 14 3-Tile Arc Ally/Foe
Attract NormalStatus -- 100% 16 3-Tile Arc Foe
Sleep Talk NormalStatus -- --% 25 User
Return NormalPhysical 25 100% 15 Front Foe
Frustration NormalPhysical 100 100% 18 Front Foe
Safeguard NormalStatus -- --% 15 2-Tile Area Party
Hidden Power NormalSpecial 40 100% 18 2-Tile Spread Shot Foes
Rain Dance WaterStatus -- --% 10 User
Façade NormalPhysical 65 100% 18 Front Foe
Brick Break FightingPhysical 60 100% 18 Front, Cuts Corners Foe
Calm Mind PsychicStatus -- --% 14 User
Fling DarkStatus -- --% 17 Front Ally/Foe
Focus Blast FightingSpecial 90 70% 9 6-Tile Shot Ally/Foe
Giga Impact NormalPhysical 130 100% 8 2-Tile Dash Foe
Grass Knot GrassSpecial 0 100% 20 Foe at 2 Tiles Away
Charge Beam ElectricSpecial 40 100% 15 8-Tile Shot Ally/Foe
Psyshock PsychicSpecial 70 100% 11 Cross, 2 Tiles Away Foes
Round NormalSpecial 40 100% 16 4-Tile Area Party
Echoed Voice NormalSpecial 30 100% 14 3-Tile Piercing Shot Foes
Volt Switch ElectricSpecial 50 100% 18 1-Tile Area Foes
Wild Charge ElectricPhysical 80 80% 16 4-Tile Dash Ally/Foe
Confide NormalStatus -- --% 17 Foes Around User
Strength NormalPhysical 70 100% 16 Front Foe
Dig GroundPhysical 60 100% 14 Front, Cuts Corners Foe
Flash NormalStatus -- 90% 12 2-Tile Area Foes
Iron Tail SteelPhysical 100 75% 16 Front and Sides Foes
Rock Smash FightingPhysical 20 100% 25 Front, Cuts Corners Foe
Focus Punch FightingPhysical 130 100% 15 2-Tile Dash Foe
Secret Power NormalPhysical 60 100% 20 Front and Sides Foes
Shock Wave ElectricSpecial 60 --% 10 4-Tile Shot Foe
Endure NormalStatus -- --% 15 User
Natural Gift NormalPhysical 70 100% 20 Front and Sides Foes
Captivate NormalStatus -- 100% 15 2-Tile Arc Foe
By Move Tutor
Lv. Move Type Pow. Acc. PP Range Target Effects
Mega Punch NormalPhysical 100 100% 16 Front Foe
Thunder Punch ElectricPhysical 75 100% 18 Front Foe
Mega Kick NormalPhysical 120 75% 15 2-Tile Dash Foe
Body Slam NormalPhysical 80 100% 18 Front Foe
Double-Edge NormalPhysical 90 100% 8 5-Tile Piercing Dash Others
Counter FightingStatus -- --% 15 User
Seismic Toss FightingPhysical -- 100% 20 Front Foe
Thunder Wave ElectricStatus -- 100% 14 2-Tile Shot Foe
Mimic NormalStatus -- --% 10 4-Tile Arc Ally/Foe
Defense Curl NormalStatus -- --% 21 User
Swift NormalSpecial 50 --% 14 2-Tile Cone Foes
Substitute NormalStatus -- --% 14 3-Tile Arc Ally/Foe
Snore NormalSpecial 40 100% 15 2-Tile Area Foes
Mud-Slap GroundSpecial 25 100% 16 2-Tile Shot Foe
Endure NormalStatus -- --% 15 User
Rollout RockPhysical 20 90% 14 4-Tile Dash Ally/Foe
Swagger NormalStatus -- 90% 14 3-Tile Arc Ally/Foe
Sleep Talk NormalStatus -- --% 25 User
Dynamic Punch FightingPhysical 100 50% 18 Front, Cuts Corners Foe
Helping Hand NormalStatus -- --% 12 3-Tile Area Allies
Knock Off DarkPhysical 50 100% 20 Front Foe
Signal Beam BugSpecial 50 100% 12 8-Tile Shot Foe
Magnet Rise ElectricStatus -- --% 16 1-Tile Area Party
Headbutt NormalPhysical 70 100% 15 2-Tile Dash Foe
Iron Tail SteelPhysical 100 75% 16 Front and Sides Foes
Covet NormalStatus -- 80% 20 3-Tile Arc Foe
Focus Punch FightingPhysical 130 100% 15 2-Tile Dash Foe
Shock Wave ElectricSpecial 60 --% 10 4-Tile Shot Foe
Electroweb ElectricSpecial 40 90% 15 2-Tile Area Foes
Volt Tackle ElectricPhysical 90 100% 10 5-Tile Piercing Dash Others
Uproar NormalSpecial 40 100% 15 3-Tile Area Everyone
Egg Moves
Lv. Move Type Pow. Acc. PP Range Target Effects
Double Slap NormalPhysical 20x4 50% 22 Front Foe
Bide NormalPhysical 0 --% 18 Front and Sides Foes
Reversal FightingPhysical 0 100% 12 2-Tile Dash Foe
Present NormalPhysical 40 100% 16 3-Tile Arc Ally/Foe
Encore NormalStatus -- 100% 12 2-Tile Arc Foe
Charge ElectricStatus -- --% 20 User
Wish NormalStatus -- --% 16 1-Tile Area Party
Thunder Punch ElectricPhysical 75 100% 18 Front Foe
Fake Out NormalPhysical 25 100% 19 6-Tile Dash Ally/Foe
Tickle NormalStatus -- 100% 20 Front Foe
Flail NormalPhysical 0 100% 14 Foes Around User
Endure NormalStatus -- --% 15 User
Lucky Chant NormalStatus -- --% 18 4-Tile Area Party
Bestow NormalStatus -- --% 18 3-Tile Arc Foe
Disarming Voice FairySpecial 35 --% 18 3-Tile Piercing Shot Foes