Aggron/Learnset

From PMDOWiki
By level up
Lv. Move Type Pow. Acc. PP Range Target Effects
1 Tackle NormalPhysical 45 100% 22 2-Tile Dash Foe
1 Harden NormalStatus -- --% 21 User
1 Mud-Slap GroundSpecial 25 100% 16 2-Tile Shot Foe
1 Headbutt NormalPhysical 70 100% 15 2-Tile Dash Foe
4 Mud-Slap GroundSpecial 25 100% 16 2-Tile Shot Foe
7 Headbutt NormalPhysical 70 100% 15 2-Tile Dash Foe
10 Metal Claw SteelPhysical 55 100% 20 Front, Cuts Corners Foe
13 Rock Tomb RockPhysical 60 100% 18 Foe at 3 Tiles Away
16 Protect NormalStatus -- --% 10 User
19 Roar NormalStatus -- 100% 20 2-Tile Cone Foes
22 Iron Head SteelPhysical 70 100% 15 2-Tile Dash Foe
25 Rock Slide RockPhysical 75 90% 16 Row, 2 Tiles Away Foes
28 Take Down NormalPhysical 80 80% 17 4-Tile Dash Ally/Foe
31 Metal Sound SteelStatus -- 75% 16 4-Tile Piercing Shot Foes
35 Iron Tail SteelPhysical 100 75% 16 Front and Sides Foes
39 Iron Defense SteelStatus -- --% 14 User
45 Double-Edge NormalPhysical 90 100% 8 5-Tile Piercing Dash Others
51 Autotomize SteelStatus -- --% 15 User
57 Heavy Slam SteelPhysical 0 100% 15 Front Foe
63 Metal Burst SteelStatus -- --% 8 User
By TM
Lv. Move Type Pow. Acc. PP Range Target Effects
Cut NormalPhysical 50 90% 16 Foes Around User
Roar NormalStatus -- 100% 20 2-Tile Cone Foes
Flamethrower FireSpecial 70 100% 8 5-Tile Piercing Shot Others
Surf WaterSpecial 60 100% 9 5-Tile Wide-Dash Others
Ice Beam IceSpecial 65 100% 9 8-Tile Shot Ally/Foe
Blizzard IceSpecial 85 70% 6 4-Tile Area Foes
Hyper Beam NormalSpecial 100 90% 5 8-Tile Beam, Passes Walls Others
Strength NormalPhysical 70 100% 16 Front Foe
Solar Beam GrassSpecial 90 100% 8 8-Tile Beam, Passes Walls Others
Thunderbolt ElectricSpecial 75 100% 14 2-Tile Phasing Spread Shot Foes
Thunder ElectricSpecial 100 70% 12 3-Tile Arc Foe
Earthquake GroundPhysical 80 100% 10 4-Tile Area Others
Dig GroundPhysical 60 100% 14 Front, Cuts Corners Foe
Toxic PoisonStatus -- 85% 14 2-Tile Arc Foe
Double Team NormalStatus -- --% 18 User
Fire Blast FireSpecial 100 85% 9 2-Tile Phasing Spread Shot Foes
Rest PsychicStatus -- --% 8 User
Protect NormalStatus -- --% 10 User
Sandstorm RockStatus -- --% 10 User
Attract NormalStatus -- 100% 16 3-Tile Arc Foe
Return NormalPhysical 25 100% 15 Front Foe
Frustration NormalPhysical 100 100% 18 Front Foe
Iron Tail SteelPhysical 100 75% 16 Front and Sides Foes
Hidden Power NormalSpecial 40 100% 18 2-Tile Spread Shot Foes
Rain Dance WaterStatus -- --% 10 User
Sunny Day FireStatus -- --% 10 User
Rock Smash FightingPhysical 20 100% 25 Front, Cuts Corners Foe
Façade NormalPhysical 65 100% 18 Front Foe
Focus Punch FightingPhysical 130 100% 15 2-Tile Dash Foe
Taunt DarkStatus -- 100% 20 4-Tile Arc Foe
Brick Break FightingPhysical 60 100% 18 Front, Cuts Corners Foe
Secret Power NormalPhysical 60 100% 20 Front and Sides Foes
Rock Tomb RockPhysical 60 100% 18 Foe at 3 Tiles Away
Aerial Ace FlyingPhysical 60 --% 16 2-Tile Dash Foe
Dragon Claw DragonPhysical 80 100% 18 Front Foe
Shock Wave ElectricSpecial 60 --% 10 4-Tile Shot Foe
Water Pulse WaterSpecial 50 100% 12 3-Tile Piercing Shot Foes
Thunder Wave ElectricStatus -- 100% 14 2-Tile Shot Foe
Rock Slide RockPhysical 75 90% 16 Row, 2 Tiles Away Foes
Substitute NormalStatus -- --% 14 3-Tile Arc Ally/Foe
Endure NormalStatus -- --% 15 User
Swagger NormalStatus -- 90% 14 3-Tile Arc Ally/Foe
Sleep Talk NormalStatus -- --% 25 User
Natural Gift NormalPhysical 70 100% 20 Front and Sides Foes
Payback DarkPhysical 50 100% 18 Front Foe
Fling DarkStatus -- --% 17 Front Ally/Foe
Rock Polish RockStatus -- --% 20 User
Dark Pulse DarkSpecial 75 100% 15 1-Tile Area Foes
Dragon Pulse DragonSpecial 75 100% 8 6-Tile Shot Ally/Foe
Focus Blast FightingSpecial 90 70% 9 6-Tile Shot Ally/Foe
Giga Impact NormalPhysical 130 100% 8 2-Tile Dash Foe
Avalanche IcePhysical 50 100% 18 Row, 1 Tiles Away Foes
Shadow Claw GhostPhysical 75 100% 18 Front, Cuts Corners Foe
Flash Cannon SteelSpecial 70 100% 8 8-Tile Shot Ally/Foe
Rock Climb NormalPhysical 70 75% 18 5-Tile Phasing Dash Foe
Stone Edge RockPhysical 100 100% 16 Foe at 2 Tiles Away
Captivate NormalStatus -- 100% 15 2-Tile Arc Foe
Stealth Rock RockStatus -- --% 20 3-Tile Arc Foe
Whirlpool WaterSpecial 45 100% 16 Foe at 2 Tiles Away
Hone Claws DarkStatus -- --% 16 User
Smack Down RockPhysical 50 100% 14 6-Tile Shot Ally/Foe
Round NormalSpecial 40 100% 16 4-Tile Area Party
Incinerate FireSpecial 45 100% 18 3-Tile Shot Foe
Bulldoze GroundPhysical 60 100% 18 1-Tile Area Foes
Dragon Tail DragonPhysical 40 100% 15 Front and Sides Foes
Confide NormalStatus -- --% 17 Foes Around User
Power-Up Punch FightingPhysical 40 100% 12 Front Foe
By Move Tutor
Lv. Move Type Pow. Acc. PP Range Target Effects
Mega Punch NormalPhysical 100 100% 16 Front Foe
Fire Punch FirePhysical 75 100% 18 Front Foe
Ice Punch IcePhysical 75 100% 18 Front Foe
Thunder Punch ElectricPhysical 75 100% 18 Front Foe
Mega Kick NormalPhysical 120 75% 15 2-Tile Dash Foe
Body Slam NormalPhysical 80 100% 18 Front Foe
Double-Edge NormalPhysical 90 100% 8 5-Tile Piercing Dash Others
Counter FightingStatus -- --% 15 User
Seismic Toss FightingPhysical -- 100% 20 Front Foe
Thunder Wave ElectricStatus -- 100% 14 2-Tile Shot Foe
Mimic NormalStatus -- --% 10 4-Tile Arc Ally/Foe
Defense Curl NormalStatus -- --% 21 User
Rock Slide RockPhysical 75 90% 16 Row, 2 Tiles Away Foes
Substitute NormalStatus -- --% 14 3-Tile Arc Ally/Foe
Snore NormalSpecial 40 100% 15 2-Tile Area Foes
Mud-Slap GroundSpecial 25 100% 16 2-Tile Shot Foe
Icy Wind IceSpecial 50 90% 14 2-Tile Cone Foes
Endure NormalStatus -- --% 15 User
Rollout RockPhysical 20 90% 14 4-Tile Dash Ally/Foe
Swagger NormalStatus -- 90% 14 3-Tile Arc Ally/Foe
Fury Cutter BugPhysical 20 90% 21 Front Foe
Sleep Talk NormalStatus -- --% 25 User
Dynamic Punch FightingPhysical 100 50% 18 Front, Cuts Corners Foe
Spite GhostStatus -- 100% 18 3-Tile Arc Foe
Outrage DragonPhysical 85 100% 10 Front Foe
Ancient Power RockSpecial 55 100% 11 4-Tile Piercing Shot Foes
Uproar NormalSpecial 40 100% 15 3-Tile Area Everyone
Superpower FightingPhysical 120 100% 12 2-Tile Dash Foe
Endeavor NormalPhysical -- 100% 8 Front Foe
Iron Defense SteelStatus -- --% 14 User
Magnet Rise ElectricStatus -- --% 16 1-Tile Area Party
Aqua Tail WaterPhysical 80 90% 15 Front and Sides Foes
Earth Power GroundSpecial 60 100% 9 4-Tile Beam Others
Iron Head SteelPhysical 70 100% 15 2-Tile Dash Foe
Headbutt NormalPhysical 70 100% 15 2-Tile Dash Foe
Low Kick FightingPhysical 0 100% 20 Front Foe
Block NormalPhysical -- 100% 15 Front, Cuts Corners Foe
Iron Tail SteelPhysical 100 75% 16 Front and Sides Foes
Dark Pulse DarkSpecial 75 100% 15 1-Tile Area Foes
Dragon Pulse DragonSpecial 75 100% 8 6-Tile Shot Ally/Foe
Stealth Rock RockStatus -- --% 20 3-Tile Arc Foe
Focus Punch FightingPhysical 130 100% 15 2-Tile Dash Foe
Shock Wave ElectricSpecial 60 --% 10 4-Tile Shot Foe
Water Pulse WaterSpecial 50 100% 12 3-Tile Piercing Shot Foes
Egg Moves
Lv. Move Type Pow. Acc. PP Range Target Effects
Stomp NormalPhysical 65 100% 20 Front Foe
Body Slam NormalPhysical 80 100% 18 Front Foe
Smelling Salts NormalPhysical 60 100% 18 Front Ally/Foe
Endeavor NormalPhysical -- 100% 8 Front Foe
Screech NormalStatus -- 85% 16 4-Tile Piercing Shot Foes
Curse NoneStatus -- --% 17 User
Dragon Rush DragonPhysical 100 70% 14 4-Tile Dash Foe
Iron Head SteelPhysical 70 100% 15 2-Tile Dash Foe
Head Smash RockPhysical 120 75% 10 5-Tile Dash Ally/Foe
Superpower FightingPhysical 120 100% 12 2-Tile Dash Foe
Stealth Rock RockStatus -- --% 20 3-Tile Arc Foe
Reversal FightingPhysical 0 100% 12 2-Tile Dash Foe