Take Down: Difference between revisions
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FlowerSnek (talk | contribs) Created page with "{{:Take_Down/Data|MoveInfobox}} '''Take Down''' is a move in PMDO. == Effects == Take Down inflicts damage and causes recoil damage equal to 1/6th of the user's maximum HP. == Strategy == Take Down is powerful and has good PP for its level of power, but requires careful use due to the (admittedly minor) recoil damage and potential to damage allies. Staraptor is one of the move's most effective users, due to the STAB bonus and potential boost from its Re..." |
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== Strategy == | == Strategy == | ||
Take Down is powerful and has good PP for its level of power, but requires careful use due to the (admittedly minor) recoil damage and potential to damage allies | Take Down is powerful and has good PP for its level of power, but requires careful use due to the (admittedly minor) recoil damage and potential to damage allies. |
Latest revision as of 00:10, 28 June 2024
Move ID | take_down
|
---|---|
Type | Normal |
Category | Physical |
Power | 80 |
Accuracy | 80% |
PP | 18 |
Range | 4-tile dash |
Target | Anyone |
Effects
Take Down inflicts damage and causes recoil damage equal to 1/6th of the user's maximum HP.
Strategy
Take Down is powerful and has good PP for its level of power, but requires careful use due to the (admittedly minor) recoil damage and potential to damage allies.