Hyper Beam/Data
From PMDOWiki
Move data for Hyper Beam.
Move Name | Hyper Beam |
---|---|
Move ID | hyper_beam
|
Type | Normal |
Category | Special |
Power | 100 |
Accuracy | 90% |
PP | 5 |
Range | 8-tile beam |
Target | Anyone |
Effects | Breaks walls and grass tiles. User becomes paused for 3 turns. |