Game (functions)/Inputs

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IsKeyDown

Checks if a player is making a certain physical keyboard input. Returns true if the button is currently being pressed, false otherwise.

Arguments

Name Type Technical Type Purpose
keyID Integer System.Int32 The ID of the input.

IsInputDown

Checks if a player is making a certain game input. Returns true if the input is currently pressed, false otherwise.

Name Type Technical Type Purpose
keyID (undocumented) System.Int32 The ID of the input.