Game (functions)/Queuing

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Revision as of 21:10, 17 January 2026 by Imbion (talk | contribs) (Created page with " == GAME:QueueLeaderEvent(System.Object) == Prepares an event to execute on the next frame. === Arguments === * <code>obj</code>: None == GAME:WaitFrames == Waits for a specified number of frames before continuing. === Arguments === * <code>frames</code>: The number of frames ot wait. Each frame is 1/60th of a second. === Example === <pre> GAME:WaitFrames(60) </pre>")
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GAME:QueueLeaderEvent(System.Object)

Prepares an event to execute on the next frame.


Arguments

  • obj: None

GAME:WaitFrames

Waits for a specified number of frames before continuing.


Arguments

  • frames: The number of frames ot wait. Each frame is 1/60th of a second.

Example


GAME:WaitFrames(60)