Game (functions)/Dungeons

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Revision as of 21:08, 17 January 2026 by Imbion (talk | contribs) (Created page with " == GAME:GetDailySeed == Gets the random seed for the current adventure. === Returns === The current adventure's seed. == GAME:UnlockDungeon(System.String) == Unlocks a specified dungeon. === Arguments === * <code>dungeonid</code>: ID of the dungeon to unlock. == GAME:DungeonUnlocked(System.String) == Checks if a dungeon is unlocked. === Arguments === * <code>dungeonid</code>: ID of the dungeon to check === Returns === True if unlocked, false otherwise.")
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GAME:GetDailySeed

Gets the random seed for the current adventure.


Returns

The current adventure's seed.

GAME:UnlockDungeon(System.String)

Unlocks a specified dungeon.


Arguments

  • dungeonid: ID of the dungeon to unlock.

GAME:DungeonUnlocked(System.String)

Checks if a dungeon is unlocked.


Arguments

  • dungeonid: ID of the dungeon to check

Returns

True if unlocked, false otherwise.