Room Post Proc Step

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Revision as of 03:09, 18 August 2025 by Imbion (talk | contribs) (Created page with "The ''' Room Post Proc Step''' is a floor generation step. Its typical priority is '''3'''. == Usage == This step sets the terrain within a room to a certain value. == Fields == This step has the following fields. === Post Proc === The tile representing what the terrain will be painted with.{{Unverified}} === Terrain Stencil === Uses a stencil to determine what tiles are valid to be painted on. === Include Halls === If checked, halls are included as val...")
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The Room Post Proc Step is a floor generation step. Its typical priority is 3.

Usage

This step sets the terrain within a room to a certain value.

Fields

This step has the following fields.

Post Proc

The tile representing what the terrain will be painted with.(unverified)


Terrain Stencil

Uses a stencil to determine what tiles are valid to be painted on.

Include Halls

If checked, halls are included as valid target for the step.

Include Rooms

If checked, rooms are included as valid targets for the step.

Amount

The range of the amount of targets to run this step with.(unverified)