FloorGen

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Revision as of 14:47, 13 August 2025 by Imbion (talk | contribs) (Created page with "'''FloorGen''' is the generation algorithm responsible for creating floors in PMDO. == Types of FloorGen == The following types of FloorGen are present in PMDO. More can be learned about each type by visiting their page. {| class="wikitable" |- ! Example !! Name !! Description |- | frameless || List of Rooms || A list of rooms and halls is generated. |- | frameless || GridFloorGen|...")
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FloorGen is the generation algorithm responsible for creating floors in PMDO.

Types of FloorGen

The following types of FloorGen are present in PMDO. More can be learned about each type by visiting their page.

Example Name Description
List of Rooms A list of rooms and halls is generated.
Grid of Rooms A grid is initialized, and then rooms are generated inside of the grid.
Stairs A single room is carved out from the walls.
Varies heavily Loaded Map A pre-existing map is loaded in to be used as the floor.
Varies heavily Chance A spawn table of different floors is selected from, and that floor is generated.