Mob Spawn Settings Step

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Revision as of 19:59, 6 August 2025 by Imbion (talk | contribs) (Created page with "The '''Mob Spawn Settings Step''' is a floor generation step. Its typical priority is '''1.2'''. == Usage == The mob spawn settings step determines the respawn behaviour of mobs on the floor. == Fields == Mob Spawn Settings Step has the following fields. === Priority === What priority respawns are checked for within dungeon turns. === Respawn === What respawn behaviour will be displayed by the enemies. ==== Respawn From Eligible Event ==== Foes will be respawned acc...")
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The Mob Spawn Settings Step is a floor generation step. Its typical priority is 1.2.

Usage

The mob spawn settings step determines the respawn behaviour of mobs on the floor.

Fields

Mob Spawn Settings Step has the following fields.

Priority

What priority respawns are checked for within dungeon turns.

Respawn

What respawn behaviour will be displayed by the enemies.

Respawn From Eligible Event

Foes will be respawned according to the respawn time, the number of turns before a foes is respawned. If the current number of enemies on the map is over max foes, then nothing will be spawned.

Respawn From Random Event

In addition to using max foes and respawn time, enemies will spawn within the specified radius around the player character.