Strings (functions)

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More functions: Script Reference
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STRINGS:LocaleCode

Gets the current language setting of the game.


Returns

The current language, represented by a locale code.

STRINGS:Format(System.String,System.Object[])

Formats a string. Will unescape escaped characters and process grammar tags.


Arguments

  • fmt: String to format.
  • para: Arguments

Returns

The formatted string.

STRINGS:FormatKey(System.String,System.Object[])

Formats a string given a string key. Will unescape escaped characters.


Arguments

  • fmt: The string key to format
  • para: string arguments

STRINGS:LocalKeyString(System.Int32)

Gets the string representing a button or key.


Arguments

  • index: The input type of the input.

Returns

The string representing the button o key the input maps to.

STRINGS:CreateList(NLua.LuaTable)

Builds a single string of comma separated elements.


Arguments

  • listStrings: LuaTable of strings containing the elements to build the list from.

Returns

The combined string containing all elements.