Game (functions)/Money

From PMDOWiki
Revision as of 21:06, 17 January 2026 by Imbion (talk | contribs) (Created page with " == GAME:GetPlayerMoney == Gets the amount of money the player currently has on hand. === Returns === The amount of money. == GAME:AddToPlayerMoney(System.Int32) == Adds money to the player's wallet. === Arguments === * <code>toadd</code>: The amount of money to add. == GAME:RemoveFromPlayerMoney(System.Int32) == Removes money from the player's wallet. === Arguments === * <code>toremove</code>: The amount of money to remove. == GAME:GetPlayerMoneyBank =...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

GAME:GetPlayerMoney

Gets the amount of money the player currently has on hand.


Returns

The amount of money.

GAME:AddToPlayerMoney(System.Int32)

Adds money to the player's wallet.


Arguments

  • toadd: The amount of money to add.

GAME:RemoveFromPlayerMoney(System.Int32)

Removes money from the player's wallet.


Arguments

  • toremove: The amount of money to remove.

GAME:GetPlayerMoneyBank

Gets the amount of money in the player's bank


Returns

The amount of money.

GAME:AddToPlayerMoneyBank(System.Int32)

Adds money to the player's bank.


Arguments

  • toadd: The amount of money to add.

GAME:RemoveFromPlayerMoneyBank(System.Int32)

Removes money from the player's bank.


Arguments

  • toremove: The amount of money to remove.