Game (functions)/Guest Management
From PMDOWiki
GAME:GetPlayerGuestCount
Gets the number of guests currently in the player's party.
Returns
The number of guests
GAME:GetPlayerGuestTable
Return the guests as a LuaTable
Returns
A Lua Table of Characters
GAME:GetPlayerGuestMember(System.Int32)
Gets the character at the specified index within the player's guests.
Arguments
index: The specified index
Returns
The team member retrieved
GAME:AddPlayerGuest(RogueEssence.Dungeon.Character)
Adds a character to the player's guests.
Arguments
character: The character to add.
GAME:RemovePlayerGuest(System.Int32)
Removes the character from the team's guests, placing its item back in the inventory.
Arguments
slot: The slot of the player to remove.
