Class:SkillData

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Revision as of 04:57, 18 October 2023 by IDK (talk | contribs) (Created page with "This page shows all properties of SkillData that can be manipulated from Lua. == SkillData.Name == The name of the data == SkillData.Desc == The description of the data == SkillData.Released == Is it released and allowed to show up in the game? == SkillData.Comment == Comments visible to only developers == SkillData.IndexNum == Index number of the skill for sorting. Must be unique == SkillData.BaseCharges == The number of times the skill can be us...")
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This page shows all properties of SkillData that can be manipulated from Lua.

SkillData.Name

The name of the data


SkillData.Desc

The description of the data


SkillData.Released

Is it released and allowed to show up in the game?


SkillData.Comment

Comments visible to only developers


SkillData.IndexNum

Index number of the skill for sorting. Must be unique


SkillData.BaseCharges

The number of times the skill can be used.


SkillData.Strikes

How many times the skill attacks.


SkillData.HitboxAction

Data on the hitbox of the attack. Controls range and targeting.


SkillData.Explosion

Optional data to specify a splash effect on the tiles hit.


SkillData.Data

Events that occur with this skill. Before it's used, when it hits, after it's used, etc.