Game (functions)/Game Control
From PMDOWiki
GAME:GroundSave
Saves the game while in ground mode.
Example
GAME:GroundSave()
GAME:GetModDiff(System.String)
TODO
Arguments
uuidStr: None
GAME:RestartToTitle
Leave current map and load up the title screen.
GAME:RestartRogue(RogueEssence.Data.RogueConfig)
Restarts a Roguelocke run based on the configuration
Arguments
config: The configuration of the roguelocke run
GAME:CutsceneMode(System.Boolean)
Sets the game in cutscene mode. This prevents characters from taking idle action and hides certain UI.
Arguments
bon: If set to true, turns cutscene mode on. If set to false, turns it off.
SetupLuaFunctions
Setups any extra functionalities for this object written on the lua side.
