Game (functions)/Team Management

From PMDOWiki

GAME:GetTeamLeaderIndex

Returns the index of the currently player controlled entity in the party.


Returns

Index of the currently player controlled entity in the party.

GAME:SetTeamLeaderIndex(System.Int32)

Sets the leader to the chosen index within the party.


Arguments

  • idx: The index of the team member within the team.

GAME:SetCanSwitch(System.Boolean)

Prevents or allows the switching of leaders for the save file.


Arguments

  • canSwitch: Set to true to allow switching, set to false to prevent it.

GAME:SetCanRecruit(System.Boolean)

Prevents or allows the joining of recruits for the save file.


Arguments

  • canRecruit: Set to true to allow recruit joins, set to false to prevent it.

GAME:SetTeamName(System.String)

Sets the name of the player's team


Arguments

  • teamname: The new team name

GAME:GetTeamName

Gets the name of the player's team


Returns

The team's name