Template:TableOfOrbs: Difference between revisions

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{{TableOfOrbs/Entry
{{TableOfOrbs/Entry
|orb=Fill-In
|orb=Fill-In
|info=?
|info=Fills in all gullies, water, or lava
}}
}}
|-
|-
{{TableOfOrbs/Entry
{{TableOfOrbs/Entry
|orb=Foe-Hold
|orb=Foe-Hold
|info=?
|info=Immobilizes enemies in range
}}
|-
{{TableOfOrbs/Entry
|orb=Foe-Seal
|info=Disables the last used move of enemies in range
}}
}}
|-
|-
{{TableOfOrbs/Entry
{{TableOfOrbs/Entry
|orb=Freeze
|orb=Freeze
|info=?
|info=Freezes all enemies within range
}}
}}
|-
|-
{{TableOfOrbs/Entry
{{TableOfOrbs/Entry
|orb=Halving
|orb=Halving
|info=?
|info=Halves the health of all enemies within range
}}
}}
|-
|-
{{TableOfOrbs/Entry
{{TableOfOrbs/Entry
|orb=Invert
|orb=Invert
|info=?
|info=Temporarily inverts all type matchups
}}
}}
|-
|-
{{TableOfOrbs/Entry
{{TableOfOrbs/Entry
|orb=Invisify
|orb=Invisify
|info=?
|info=Turns the team invisible
}}
}}
|-
|-
{{TableOfOrbs/Entry
{{TableOfOrbs/Entry
|orb=Itemizer
|orb=Itemizer
|info=?
|info=Transforms the single target into an item
}}
}}
|-
|-
{{TableOfOrbs/Entry
{{TableOfOrbs/Entry
|orb=Luminous
|orb=Luminous
|info=?
|info=Reveals the entire map, sets map brightness to clear
}}
}}
|-
|-
{{TableOfOrbs/Entry
{{TableOfOrbs/Entry
|orb=Mirror
|orb=Mirror
|info=?
|info=Gives the entire team the [[Mirror Coat]] status
}}
}}
|-
|-
{{TableOfOrbs/Entry
{{TableOfOrbs/Entry
|orb=Mobile
|orb=Mobile
|info=?
|info=Allows the entire team to move through walls
}}
}}
|-
|-
{{TableOfOrbs/Entry
{{TableOfOrbs/Entry
|orb=Monster
|orb=Monster
|info=?
|info=Spawns a [[Monster House|monster house]]
}}
}}
|-
|-
{{TableOfOrbs/Entry
{{TableOfOrbs/Entry
|orb=Mug
|orb=Mug
|info=?
|info=Steals items from all enemies on the floor
}}
}}
|-
|-
{{TableOfOrbs/Entry
{{TableOfOrbs/Entry
|orb=Nullify
|orb=Nullify
|info=?
|info=Disables the ability of all enemies on the floor
}}
}}
|-
|-
{{TableOfOrbs/Entry
{{TableOfOrbs/Entry
|orb=One-Room
|orb=One-Room
|info=?
|info=Clears all walls on the floor that can be destroyed
}}
}}
|-
|-
{{TableOfOrbs/Entry
{{TableOfOrbs/Entry
|orb=One-Shot
|orb=One-Shot
|info=?
|info=Chance to one-shot all enemies within range
}}
}}
|-
|-
{{TableOfOrbs/Entry
{{TableOfOrbs/Entry
|orb=Petrify
|orb=Petrify
|info=?
|info=Paralyzes all enemies in range
}}
}}
|-
|-
{{TableOfOrbs/Entry
{{TableOfOrbs/Entry
|orb=Pierce
|orb=Pierce
|info=?
|info=Lets the team pierce through multiple targets
}}
}}
|-
|-
{{TableOfOrbs/Entry
{{TableOfOrbs/Entry
|orb=Rebound
|orb=Rebound
|info=?
|info=Gives the team [[Mini-Counter]]
}}
}}
|-
|-
{{TableOfOrbs/Entry
{{TableOfOrbs/Entry
|orb=Revival
|orb=Revival
|info=?
|info=Revives all fainted team members
}}
}}
|-
|-
{{TableOfOrbs/Entry
{{TableOfOrbs/Entry
|orb=Rollcall
|orb=Rollcall
|info=?
|info=Summons all allies to the user
}}
}}
|-
|-
{{TableOfOrbs/Entry
{{TableOfOrbs/Entry
|orb=Scanner
|orb=Scanner
|info=?
|info=Reveals the location of items and enemies
}}
}}
|-
|-
{{TableOfOrbs/Entry
{{TableOfOrbs/Entry
|orb=Slow
|orb=Slow
|info=?
|info=Slows all enemies in range by one stage
}}
}}
|-
|-
{{TableOfOrbs/Entry
{{TableOfOrbs/Entry
|orb=Slumber
|orb=Slumber
|info=?
|info=Puts all enemies in range to sleep
}}
}}
|-
|-
{{TableOfOrbs/Entry
{{TableOfOrbs/Entry
|orb=Spurn
|orb=Spurn
|info=?
|info=Warps away all enemies in range
}}
}}
|-
|-
{{TableOfOrbs/Entry
{{TableOfOrbs/Entry
|orb=Stayaway
|orb=Stayaway
|info=?
|info=Warps away all enemies within range and puts them to sleep near the stairs
}}
}}
|-
|-
{{TableOfOrbs/Entry
{{TableOfOrbs/Entry
|orb=Totter
|orb=Totter
|info=?
|info=Confuses all enemies within range
}}
}}
|-
|-
{{TableOfOrbs/Entry
{{TableOfOrbs/Entry
|orb=Trap-See
|orb=Trap-See
|info=?
|info=Reveals all traps
}}
}}
|-
|-
{{TableOfOrbs/Entry
{{TableOfOrbs/Entry
|orb=Trapbust
|orb=Trapbust
|info=?
|info=Destroys nearly all non-stair tiles on the floor
}}
}}
|-
|-
{{TableOfOrbs/Entry
{{TableOfOrbs/Entry
|orb=Trawl
|orb=Trawl
|info=?
|info=Draws each item to the user
}}
}}
|-
|-
{{TableOfOrbs/Entry
{{TableOfOrbs/Entry
|orb=Weather
|orb=Weather
|info=?
|info=Changes the weather depending on the player's type
}}
}}
|-
|-
|}
|}

Latest revision as of 03:45, 2 February 2026

Orb Effect
Orb_Red.png All-Aim Orb Ensures that all of the team's attacks hit.
Orb_Yellow.png All-Dodge Orb Drastically increases the team's evasion.
Orb_Green.png All Protect Orb Gives the protect status to the team.
Orb_Blue.png Cleanse Orb Cleans all sticky items.
Orb_Pink.png Devolve Orb Devolves all enemies within range.
Orb_Green.png Endure Orb Gives the endure status to the team.
Orb_Blue.png Escape Orb Escapes the dungeon without item or Poké loss.
Orb_Brown.png Fill-In Orb Fills in all gullies, water, or lava
Orb_DarkBlue.png Foe-Hold Orb Immobilizes enemies in range
Orb_DarkBlue.png Foe Seal Orb Disables the last used move of enemies in range
Orb_LightBlue.png Freeze Orb Freezes all enemies within range
Orb_Red.png Halving Orb Halves the health of all enemies within range
Orb_White.png Invert Orb Temporarily inverts all type matchups
Orb_Purple.png Invisify Orb Turns the team invisible
Orb_Yellow.png Itemizer Orb Transforms the single target into an item
Orb_Tan.png Luminous Orb Reveals the entire map, sets map brightness to clear
Orb_Green.png Mirror Orb Gives the entire team the Mirror Coat status
Orb_White.png Mobile Orb Allows the entire team to move through walls
Orb_Green.png Monster Orb Spawns a monster house
Orb_Yellow.png Mug Orb Steals items from all enemies on the floor
Orb_Green.png Nullify Orb Disables the ability of all enemies on the floor
Orb_Brown.png One-Room Orb Clears all walls on the floor that can be destroyed
Orb_Purple.png One-Shot Orb Chance to one-shot all enemies within range
Orb_Tan.png Petrify Orb Paralyzes all enemies in range
Orb_White.png Pierce Orb Lets the team pierce through multiple targets
Orb_Red.png Rebound Orb Gives the team Mini-Counter
Orb_Yellow.png Revival Orb Revives all fainted team members
Orb_Blue.png Rollcall Orb Summons all allies to the user
Orb_DarkBlue.png Scanner Orb Reveals the location of items and enemies
Orb_Purple.png Slow Orb Slows all enemies in range by one stage
Orb_Pink.png Slumber Orb Puts all enemies in range to sleep
Orb_Blue.png Spurn Orb Warps away all enemies in range
Orb_Purple.png Stayaway Orb Warps away all enemies within range and puts them to sleep near the stairs
Orb_Tan.png Totter Orb Confuses all enemies within range
Orb_Brown.png Trap-See Orb Reveals all traps
Orb_Brown.png Trapbust Orb Destroys nearly all non-stair tiles on the floor
Orb_Yellow.png Trawl Orb Draws each item to the user
Orb_LightBlue.png Weather Orb Changes the weather depending on the player's type