Game (functions)/Party Management: Difference between revisions
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== AddPlayerTeam == | == AddPlayerTeam == | ||
Adds a character to the player's team. | Adds a character to the player's team. {{FuncUsage|nmspace=GAME|nm=AddPlayerTeam|args=chara}} | ||
=== Arguments === | === Arguments === | ||
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{{ArgHeader}} | {{ArgHeader}} | ||
{{ArgRow | {{ArgRow | ||
|name= | |name=chara | ||
|type=Dungeon Character | |type=Dungeon Character | ||
|techt=RogueEssence.Dungeon.Character | |techt=RogueEssence.Dungeon.Character | ||
Latest revision as of 22:27, 17 January 2026
GetPlayerPartyCount
Returns the player party count. Does not include guests.
GetPlayerPartyTable
Return the party as a LuaTable. Does not include guests.
GetPlayerPartyMember
Gets the character at the specified index within the player's team. Argument order is GAME:GetPlayerPartyMember(index).
Arguments
| Name | Type | Technical Type | Purpose |
|---|---|---|---|
| index | Integer | System.Int32
|
The specified index |
Returns
The team member retrieved.
AddPlayerTeam
Adds a character to the player's team. Argument order is GAME:AddPlayerTeam(chara).
Arguments
| Name | Type | Technical Type | Purpose |
|---|---|---|---|
| chara | Dungeon Character | RogueEssence.Dungeon.Character
|
The character to add. |
RemovePlayerTeam
Removes the character from the team, placing its item back in the inventory.Argument order is GAME:RemovePartyMember(index).
Arguments
| Name | Type | Technical Type | Purpose |
|---|---|---|---|
| index | Integer | System.Int32
|
The index of the character to remove from the team. |
