Ground (functions): Difference between revisions
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== Entity == | == Entity == | ||
{{Subpage | {{Subpage|Ground (functions)/Entity}} | ||
Generic status changes for entities and characters, under the general umbrella of entities. Also includes ground map spawners. | Generic status changes for entities and characters, under the general umbrella of entities. Also includes ground map spawners. | ||
== Entity Turning == | == Entity Turning == | ||
{{Subpage|Ground ( | {{Subpage|Ground (functions)/Entity Turning}} | ||
Functions for entities turning and/or facing directions, primarily for characters. | Functions for entities turning and/or facing directions, primarily for characters. | ||
== Entity Movement == | == Entity Movement == | ||
{{Subpage|Ground ( | {{Subpage|Ground (functions)/Entity Movement}} | ||
Functions for entities moving, primarily for characters. | Functions for entities moving, primarily for characters. | ||
== Entity Animation == | == Entity Animation == | ||
{{Subpage|Ground ( | {{Subpage|Ground (functions)/Entity Animation}} | ||
Functions for the animation of entities, primarily for characters. Includes emotes. | Functions for the animation of entities, primarily for characters. Includes emotes. | ||
== Screen Effects == | == Screen Effects == | ||
{{Subpage|Ground ( | {{Subpage|Ground (functions)/Screen Effects}} | ||
Functions for effects that impact the screen, including screen moving. | Functions for effects that impact the screen, including screen moving. | ||
== Leveling == | == Leveling == | ||
{{Subpage|Ground ( | {{Subpage|Ground (functions)/Leveling}} | ||
Functions that impact the level of teams and/or characters. | Functions that impact the level of teams and/or characters. | ||
== Map Status == | == Map Status == | ||
{{Subpage|Ground ( | {{Subpage|Ground (functions)/Map Status}} | ||
Functions that change the map status. | Functions that change the map status. | ||
{{Category:Scripting}} | {{Category:Scripting}} | ||
Revision as of 20:07, 17 January 2026
The ground functions are used for various tasks on ground maps.
Due to the size of the namespace, it is split into subpages based on what each function does.
Entity
Subpage: Ground (functions)/Entity
Generic status changes for entities and characters, under the general umbrella of entities. Also includes ground map spawners.
Entity Turning
Subpage: Ground (functions)/Entity Turning
Functions for entities turning and/or facing directions, primarily for characters.
Entity Movement
Subpage: Ground (functions)/Entity Movement
Functions for entities moving, primarily for characters.
Entity Animation
Subpage: Ground (functions)/Entity Animation
Functions for the animation of entities, primarily for characters. Includes emotes.
Screen Effects
Subpage: Ground (functions)/Screen Effects
Functions for effects that impact the screen, including screen moving.
Leveling
Subpage: Ground (functions)/Leveling
Functions that impact the level of teams and/or characters.
Map Status
Subpage: Ground (functions)/Map Status
Functions that change the map status. Tutorials and reference for modding cutscenes and dialogue in PMDO
